public void DisposeMethodHappyPath() { var mockSender = new Mock <ISender>(); Action <SenderMessage> validate = message => { }; var validatingSender = new ValidatingSender("Foo", mockSender.Object, validate); validatingSender.Dispose(); mockSender.Verify(m => m.Dispose(), Times.Once()); }
public void ConstructorHappyPath() { var mockSender = new Mock <ISender>(); Action <SenderMessage> validate = message => { }; var validatingSender = new ValidatingSender("Foo", mockSender.Object, validate); validatingSender.Name.Should().Be("Foo"); validatingSender.Sender.Should().BeSameAs(mockSender.Object); validatingSender.Validate.Should().BeSameAs(validate); }
public async Task SendAsyncMethodHappyPath() { var sentMessages = new List <SenderMessage>(); var mockSender = new Mock <ISender>(); Action <SenderMessage> validate = message => sentMessages.Add(message); var validatingSender = new ValidatingSender("Foo", mockSender.Object, validate); var message1 = new SenderMessage("Hello, world!"); var message2 = new SenderMessage("Good-bye, cruel world!"); await validatingSender.SendAsync(message1); await validatingSender.SendAsync(message2); mockSender.Verify(m => m.SendAsync(message1, default), Times.Once()); mockSender.Verify(m => m.SendAsync(message2, default), Times.Once()); sentMessages.Should().HaveCount(2); sentMessages[0].Should().Be(message1); sentMessages[1].Should().Be(message2); }