bool FieldChecker(SecureString[] values) { string temp; if ((temp = ValidateUserData.ValidateUserName(UserName, true)) != null) { ErrorMessage = temp; FieldState = ControlStates.UserNameError; return(false); } if ((temp = ValidateUserData.ValidateEmail(Email, true)) != null) { FieldState = ControlStates.EmailError; ErrorMessage = temp; return(false); } if ((temp = ValidateUserData.ValidatePassword(values, true)) != null) { FieldState = ControlStates.PasswordError; ErrorMessage = temp; return(false); } ErrorMessage = ""; FieldState = ControlStates.NormalGray; return(true); }
bool FieldChecker(object value) { #region Check data string temp; if ((temp = ValidateUserData.ValidateEmail(Email, true)) != null) { FieldState = ControlStates.EmailError; ErrorMessage = temp; return(false); } if ((temp = ValidateUserData.ValidatePassword((SecureString)value, true)) != null) { FieldState = ControlStates.PasswordError; ErrorMessage = temp; return(false); } #endregion ShowErrorMessage(""); FieldState = ControlStates.NormalGray; return(true); }
async void changeUserPass(object objects) { var oldPass = (objects as IHaveThreePasswords).OldStringPassword; var newPass = (objects as IHaveThreePasswords).StringPassword; var repeatNewPass = (objects as IHaveThreePasswords).RepeatStringPassword; string temp; // Validate new password if ((temp = ValidateUserData.ValidatePassword(new SecureString[] { newPass, repeatNewPass }, true)) != null) { ChangePassErrorMessage = temp; FieldState = ControlStates.PasswordError; return; } var errorMess = await UnitOfWork.ChangePassword(oldPass.GetHash(), newPass.GetHash()); if (errorMess != null) { ChangePassErrorMessage = errorMess; FieldState = ControlStates.PasswordError; return; } //If all ok ChangePassErrorMessage = ""; FieldState = ControlStates.NormalGray; }
//Initializes objects, generates keys and adds to listview private void Initialize() { userdataList = new List <UserData>(); serial = new SerialKey(); data = new DataPersistance(); validate = new ValidateUserData(); adminList = new List <Admin>(); usedKeysList = new List <String>(); popup = new Popup(); loginSuccesfully = false; }
async void createGroup(object objects) { var groupName = (string)((object[])objects)[0]; var isPrivate = (bool)((object[])objects)[1]; var isPublic = (bool)((object[])objects)[2]; var isChat = (bool)((object[])objects)[3]; var isChannel = (bool)((object[])objects)[4]; string temp; if ((temp = ValidateUserData.ValidateUserName(groupName, true)) != null) { CreateGroupErrorMessage = temp; FieldState = ControlStates.GroupName; return; } //If chat accessability isn't specified if (!isPublic && !isPrivate) { CreateGroupErrorMessage = "Chat accessability isn't specified"; FieldState = ControlStates.AccessabilityError; return; } //If chat type isn't specified if (!isChat && !isChannel) { CreateGroupErrorMessage = "Chat type isn't specified"; FieldState = ControlStates.ChatType; return; } await UnitOfWork.CreateGroup(new Group(isPrivate, groupName, isChannel, "", 0, new List <int>() { UnitOfWork.User.Id }, new List <int>() { UnitOfWork.User.Id }, 1)); ApplicationService.ChangeCurrentChat(UnitOfWork.Database.GroupsTableRepo.GetLast()); ApplicationService.ChangeCurrentChatPage(Pages.ChatPages.Chat); CreateGroupErrorMessage = ""; FieldState = ControlStates.NormalGray; }
void changeGroupInfo(object data) { var groupName = (((object[])data)[0] as string); var isPrivate = (bool)((object[])data)[1]; var isChat = (bool)((object[])data)[2]; bool update = false; //Validate data if (ValidateUserData.ValidateUserName(groupName, false) != null) { ChangeGroupInfoErrorMessage = "Wrong group name"; FieldState = ControlStates.UserNameError; return; } else { if (groupName == null) { groupName = GroupInfo.Name; } else { update = true; } } if (IsPrivate != isPrivate) { update = true; } if (IsChat != isChat) { update = true; } if (update) { UnitOfWork.ChangeGroupInfo(new Group(isPrivate, groupName, !isChat, GroupInfo.Image, GroupInfo.Id, GroupInfo.AdminsIdList, GroupInfo.MembersIdList, GroupInfo.UsersOnline)); } ChangeGroupInfoErrorMessage = ""; FieldState = ControlStates.NormalGray; }
async void changeUserInfo(object objects) { var data = (object[])objects; var name = (string)data[0]; var email = (string)data[1]; var bio = (string)data[2]; string temp; //Check and change user name if (name != String.Empty) { if ((temp = ValidateUserData.ValidateUserName(name, false)) != null) { ChangeUserInfoErrorMessage = temp; FieldState = ControlStates.UserNameError; return; } } else { name = UnitOfWork.User.UserName; } //Check user email if (email != String.Empty) { if ((temp = ValidateUserData.ValidateEmail(email, false)) != null) { ChangeUserInfoErrorMessage = temp; FieldState = ControlStates.EmailError; return; } } else { email = UnitOfWork.User.Email; } //Check Bio if (bio != String.Empty) { //Delate excess spaces bio = System.Text.RegularExpressions.Regex.Replace(bio, @"^(\s*)(\S*)(\s*)$", "$2"); } else { bio = UnitOfWork.User.Bio; } //Make request to server var errorMess = await UnitOfWork.ChangeUserInfo(new User(name, UnitOfWork.User.Password, email, bio, UnitOfWork.User.ProfilePhoto, "true", UnitOfWork.User.chatsIdList, UnitOfWork.User.contactsIdList, UnitOfWork.User.Id)); if (errorMess != null) { ChangeUserInfoErrorMessage = errorMess; } FieldState = ControlStates.NormalGray; ChangeUserInfoErrorMessage = ""; }