public void TeleportRandomly() { Debug.Log("click"); teleportSound.Play(0); transform.position = cameraEyeCast.hitPoint(); transform.position = new Vector3(transform.position.x, transform.position.y + playerHeight, transform.position.z); }
public void TeleportRandomly() { Debug.Log("click"); transform.position = cameraEyeCast.hitPoint(); transform.position = new Vector3(transform.position.x, transform.position.y + 1.4f, transform.position.z); }