private void Awake() { text = VRPrinter.CreateDisplay(TextAnchor.UpperLeft); if (dontDestroyOnLoad) { DontDestroyOnLoad(gameObject); } }
void Awake() { if (onlyErrors) { Application.logMessageReceived += delegate(string condition, string stackTrace, LogType type) { if (type == LogType.Error) { VRPrinter.Print(condition); } } } ; else { Application.logMessageReceived += delegate(string condition, string stackTrace, LogType type) { VRPrinter.Print(condition); } }; } }