示例#1
0
 public void OnPostSerialization(VRC.Udon.Common.SerializationResult result)
 {
     brokeredMessage = "";
     //debug._u_Log("[TwitchChatBehavior] OnPostSerialization: " + result.success + " " + result.byteCount);
 }
示例#2
0
 public void OnPostSerialization(VRC.Udon.Common.SerializationResult result)
 {
     debug._u_Log("[Slot] " + gameObject.name + " OnPostSerialization: " + result.success + " " + result.byteCount);
 }
 public void OnPostSerialization(VRC.Udon.Common.SerializationResult result)
 {
     displayName = "";
     avatarID    = "";
 }
 public void OnPostSerialization(VRC.Udon.Common.SerializationResult result)
 {
     //debug._u_Log("[SlotDataNetworkEventWithArgsExample] " + gameObject.name + " OnPostSerialization: " + result.success + " " + result.byteCount);
     networkEventsSerialized = new byte[0];
     currentOffset           = 0;
 }
 public virtual void OnPostSerialization(VRC.Udon.Common.SerializationResult result)
 {
 }