private void ShowAttachTooltip() { string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetTopFaceButton(ControllerInCollider)); string tooltip = $"{buttonName} - Attach Ventilator"; HandVRTooltipController.ShowTooltip(ControllerInCollider, tooltip); }
// Check if the user is performing the inputs for a compression // This means using one/both controllers, and then letting go off all buttons to reset // Queues up a CPR compression if inputs change private void checkUserInput() { int activeControllers = 0; bool newState = false; foreach (OVRInput.Controller controller in controllersInCPRCollider) { if (controller != OVRInput.Controller.None) { activeControllers += OVRInput.Get(VRButtonHelper.GetTopFaceButton(controller)) ? 1 : 0; } } if (previousState) { newState = activeControllers > 0; } else { newState = activeControllers >= MinimumControllersPerCompression; } CPR.UpdateCompressionState(newState && !previousState); previousState = newState; previousControllersPressing = activeControllers; }
//Checks if the user is using KBM or VR controllers, updates lerp, and StartedVentilating private void updateLerpAcordingToInput() { previousLerp = lerp; if (VRKBMInputState.UsingVR) { OVRGrabbable grabbable = GetComponent <OVRGrabbable>(); OVRInput.Controller controller = grabbable?.grabbedBy?.Controller ?? OVRInput.Controller.None; if (grabbable.isGrabbed) { lerp = 1 - OVRInput.Get(VRButtonHelper.GetIndexTriggerAnalogue(controller)); StartedVentilating = true; } else { // The user is no longer holding the object, reset to unsqueezed lerp = 1; } } else if (VRKBMInputState.UsingKBM) { if (Input.GetKey(KeyCode.P) || simulatedPress) { lerp = Mathf.Clamp(lerp - m_keyboardLerpStep * Time.deltaTime, 0.0f, 1.0f); StartedVentilating = true; } else { lerp = Mathf.Clamp(lerp + m_keyboardLerpStep * Time.deltaTime, 0.0f, 1.0f); } } }
private void setTooltips() { foreach (OVRInput.Controller controller in relevantInputControllers) { string tooltip = ""; string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetTopFaceButton(controller)); if (gripButtonHeld(controller)) { if (!AllowTogglingJawGrip) { tooltip = $"{buttonName} (Hold) - Holding Jaw Grip"; } } else { if (!AllowTogglingJawGrip) { tooltip = $"{buttonName} (Hold) - Hold Jaw Grip"; } else { string info = HoldingGrip ? "Release Jaw Grip" : "Start Jaw Grip"; tooltip = $"{buttonName} - {info}"; } } if (!String.IsNullOrEmpty(tooltip)) { HandVRTooltipController.ShowTooltip(controller, tooltip); } } }
private void updateTooltips() { OVRInput.Controller controller = grabbable?.grabbedBy?.Controller ?? OVRInput.Controller.None; if (grabbable.isGrabbed && controller != OVRInput.Controller.None) { string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetIndexTrigger(controller)); string tooltip = $"{buttonName} - Squeeze Ventilator"; grabbedBy = controller; setTooltipForSqueeze = true; if (!HandVRTooltipController.HasTooltipText(controller)) { HandVRTooltipController.ShowTooltip(controller, tooltip); previousTooltip = tooltip; } } if (setTooltipForSqueeze && controller == OVRInput.Controller.None) { if (HandVRTooltipController.GetTooltipText(grabbedBy).Equals(previousTooltip)) { HandVRTooltipController.HideTooltip(grabbedBy); } setTooltipForSqueeze = false; grabbedBy = OVRInput.Controller.None; } }
private void showInteractionTooltip(OVRInput.Controller controller) { string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetHandTrigger(controller)); string newStatus = active ? "Reset Stopwatch" : "Stop Stopwatch"; string tooltip = $"{buttonName} - {newStatus}"; HandVRTooltipController.ShowTooltip(controller, tooltip); }
private void showInteractionTooltip(OVRInput.Controller controller) { string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetTopFaceButton(controller)); string newStatus = LightState ? "Turn Off Heatlamp" : "Turn On Heatlamp"; string tooltip = $"{buttonName} - {newStatus}"; HandVRTooltipController.ShowTooltip(controller, tooltip); }
private void setTooltips() { foreach (OVRInput.Controller controller in controllersInCPRCollider) { string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetTopFaceButton(controller)); string tooltip = $"{buttonName} - Compress"; HandVRTooltipController.ShowTooltip(controller, tooltip); } }
private bool gripButtonHeld(OVRInput.Controller controller) { if (controller != OVRInput.Controller.None) { if (OVRInput.Get(VRButtonHelper.GetTopFaceButton(controller))) { return(true); } } return(false); }
private void checkForVentilatorDetach() { if (!maskStatusChanged && Attached) { if (OVRInput.GetDown(VRButtonHelper.GetTopFaceButton(ControllerInCollider)) || OVRInput.GetDown(VRButtonHelper.GetTopFaceButton(controllerThatAttached))) { DetachMask(); HideTooltip(); controllerThatAttached = OVRInput.Controller.None; maskStatusChanged = true; } } }
private void checkForVentilatorAttach() { if (!maskStatusChanged && !Attached && ControllerInCollider != OVRInput.Controller.None) { if (OVRInput.GetDown(VRButtonHelper.GetTopFaceButton(ControllerInCollider))) { controllerThatAttached = ControllerInCollider; AttachMask(); HideTooltip(); maskStatusChanged = true; } } }
private void showInteractionTooltip(OVRInput.Controller controller) { string tooltip; string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetHandTrigger(controller)); if (rotating) { tooltip = $"{buttonName} (Hold) - Turn Knob"; } else { tooltip = $"{buttonName} (Hold) - Grab Knob"; } HandVRTooltipController.ShowTooltip(controller, tooltip); }
// Check if activation button is active private bool checkInput(BaseButton button) { switch (button.m_button) { case ButtonChoice.HandTrigger: return(OVRInput.Get(OVRInput.Axis1D.PrimaryHandTrigger, m_controller) > interactionThreshold); case ButtonChoice.IndexTrigger: return(OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, m_controller) > interactionThreshold); case ButtonChoice.ActionButton: return(OVRInput.Get(VRButtonHelper.GetTopFaceButton(m_controller))); default: return(false); } }
private void CheckForVentilatorAttach() { if (!IsOximeterAttached && controllerInCollider != OVRInput.Controller.None) { if (OVRInput.Get(VRButtonHelper.GetTopFaceButton(controllerInCollider))) { OVRGrabbable grabber = PulseOximeter.GetComponentInChildren <OVRGrabbable>(); grabber.ReleaseObject(); grabber.enabled = false; attachOxymeterToFoot(targetBone); DisablePhysicsCollider(PulseOximeter); IsOximeterAttached = true; HideTooltip(); } } }
private void setTooltips() { foreach (OVRInput.Controller controller in controllersInCollider) { string tooltip; string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetTopFaceButton(controller)); if (checkTopFaceButton(controller)) { tooltip = $"{buttonName} (Hold) - Move Controller to Stimulate"; } else { tooltip = $"{buttonName} (Hold) - Stimulate Baby"; } HandVRTooltipController.ShowTooltip(controller, tooltip); } }
void updateControllerTooltip(GameObject hand, OVRGrabber grabber) { // Grabbing tooltips should have lowest priority OVRInput.Controller controller = grabber.Controller; string buttonName = VRButtonHelper.HumanizeButton(VRButtonHelper.GetHandTrigger(controller)); string grabTooltip = $"{buttonName} (Hold) - Grab"; if (grabber.grabbedObject == null && grabber.grabbingCandidates.Count > 0) { if (!HandVRTooltipController.HasTooltipText(controller)) { HandVRTooltipController.ShowTooltip(controller, grabTooltip); } } else { if (HandVRTooltipController.GetTooltipText(controller).Equals(grabTooltip)) { HandVRTooltipController.HideTooltip(controller); } } }
private bool checkTopFaceButton(OVRInput.Controller controller) { return(OVRInput.Get(VRButtonHelper.GetTopFaceButton(controller))); }