public override void SerializeInto(BinaryWriter writer) { base.SerializeInto(writer); writer.Write(Objects.Length); writer.Write(VMSerializableUtils.ToByteArray(Objects)); writer.Write(Graphics); }
public void SerializeInto(BinaryWriter writer) { writer.Write((byte)LightType); writer.Write((byte)DarkType); writer.Write(Heights.Length); writer.Write(VMSerializableUtils.ToByteArray(Heights)); writer.Write(GrassState.Length); writer.Write(GrassState); }
public void SerializeInto(BinaryWriter writer) { writer.Write(MultiTile); writer.Write(Name); writer.Write(Price); writer.Write(Objects.Length); writer.Write(VMSerializableUtils.ToByteArray(Objects)); foreach (var item in Offsets) { item.SerializeInto(writer); } }
public virtual void SerializeInto(BinaryWriter writer) { writer.Write(ObjectID); writer.Write(PersistID); PlatformState.SerializeInto(writer); writer.Write(ObjectData.Length); writer.Write(VMSerializableUtils.ToByteArray(ObjectData)); //foreach (var item in ObjectData) writer.Write(item); writer.Write(MyList.Length); writer.Write(VMSerializableUtils.ToByteArray(MyList)); //foreach (var item in MyList) writer.Write(item); writer.Write(Headline != null); if (Headline != null) { Headline.SerializeInto(writer); } writer.Write(GUID); writer.Write(MasterGUID); writer.Write(MainParam); //parameters passed to main on creation. writer.Write(MainStackOBJ); writer.Write(Contained.Length); //object ids writer.Write(VMSerializableUtils.ToByteArray(Contained)); //foreach (var item in Contained) writer.Write(item); writer.Write(Container); writer.Write(ContainerSlot); writer.Write(Attributes.Length); writer.Write(VMSerializableUtils.ToByteArray(Attributes)); //foreach (var item in Attributes) writer.Write(item); writer.Write(MeToObject.Length); foreach (var item in MeToObject) { item.SerializeInto(writer); } writer.Write(MeToPersist.Length); foreach (var item in MeToPersist) { item.SerializeInto(writer); } writer.Write(DynamicSpriteFlags); /** Used to show/hide dynamic sprites **/ writer.Write(DynamicSpriteFlags2); Position.SerializeInto(writer); writer.Write(TimestampLockoutCount); writer.Write(LightColor.PackedValue); }
public override void SerializeInto(BinaryWriter writer) { base.SerializeInto(writer); writer.Write(Animations.Length); foreach (var item in Animations) { item.SerializeInto(writer); } writer.Write(CarryAnimationState != null); if (CarryAnimationState != null) { CarryAnimationState.SerializeInto(writer); } writer.Write(Message); writer.Write(MessageTimeout); writer.Write(MotiveChanges.Length); foreach (var item in MotiveChanges) { item.SerializeInto(writer); } MotiveDecay.SerializeInto(writer); writer.Write(PersonData.Length); writer.Write(VMSerializableUtils.ToByteArray(PersonData)); //foreach (var item in PersonData) { writer.Write(item); } writer.Write(MotiveData.Length); writer.Write(VMSerializableUtils.ToByteArray(MotiveData)); //foreach (var item in MotiveData) { writer.Write(item); } writer.Write(HandObject); writer.Write(RadianDirection); writer.Write(KillTimeout); DefaultSuits.SerializeInto(writer); writer.Write(BoundAppearances.Length); foreach (var item in BoundAppearances) { writer.Write(item); } writer.Write(BodyOutfit); writer.Write(HeadOutfit); writer.Write((byte)SkinTone); }
public virtual void SerializeInto(BinaryWriter writer) { writer.Write(RoutineID); writer.Write(InstructionPointer); writer.Write(Caller); writer.Write(Callee); writer.Write(StackObject); writer.Write(CodeOwnerGUID); writer.Write((Locals == null)?-1:Locals.Length); if (Locals != null) { writer.Write(VMSerializableUtils.ToByteArray(Locals)); } writer.Write((Args == null) ? -1 : Args.Length); if (Args != null) { writer.Write(VMSerializableUtils.ToByteArray(Args)); } writer.Write(DiscardResult); writer.Write(ActionTree); }
public static Tuple <byte[], int, int> BitmapReader(Stream str) { Bitmap image = BitmapFactory.DecodeStream(str, null, new BitmapFactory.Options { InScaled = false, InDither = false, InJustDecodeBounds = false, InPurgeable = true, InInputShareable = true, }); var width = image.Width; var height = image.Height; int[] pixels = new int[width * height]; if ((width != image.Width) || (height != image.Height)) { using (Bitmap imagePadded = Bitmap.CreateBitmap(width, height, Bitmap.Config.Argb8888)) { Canvas canvas = new Canvas(imagePadded); canvas.DrawARGB(0, 0, 0, 0); canvas.DrawBitmap(image, 0, 0, null); imagePadded.GetPixels(pixels, 0, width, 0, 0, width, height); imagePadded.Recycle(); } } else { image.GetPixels(pixels, 0, width, 0, 0, width, height); } image.Recycle(); // Convert from ARGB to ABGR ConvertToABGR(height, width, pixels); image.Dispose(); return(new Tuple <byte[], int, int>(Premult(VMSerializableUtils.ToByteArray(pixels)), width, height)); }
public void SerializeInto(BinaryWriter writer) { writer.Write(Stack.Length); foreach (var item in Stack) { writer.Write((byte)((item is VMRoutingFrameMarshal) ? 1 : 0)); //mode, 1 for routing frame item.SerializeInto(writer); } writer.Write(Queue.Length); foreach (var item in Queue) { item.SerializeInto(writer); } writer.Write(ActiveQueueBlock); writer.Write(VMSerializableUtils.ToByteArray(TempRegisters)); foreach (var item in TempXL) { writer.Write(item); } writer.Write((byte)LastStackExitCode); writer.Write(BlockingState != null); if (BlockingState != null) { VMAsyncState.SerializeGeneric(writer, BlockingState); } writer.Write(EODConnection != null); if (EODConnection != null) { EODConnection.SerializeInto(writer); } writer.Write(Interrupt); writer.Write(ActionUID); writer.Write(DialogCooldown); writer.Write(ScheduleIdleStart); }
public void SerializeInto(BinaryWriter writer) { writer.Write(ObjectID); writer.Write(GUID); writer.Write(MasterGUID); Position.SerializeInto(writer); writer.Write((byte)Direction); writer.Write(Graphic); writer.Write(DynamicSpriteFlags); writer.Write(DynamicSpriteFlags2); writer.Write(Contained.Length); writer.Write(VMSerializableUtils.ToByteArray(Contained)); writer.Write(Container); writer.Write(ContainerSlot); writer.Write(Flags); writer.Write(Flags2); writer.Write(WallPlacementFlags); writer.Write(PlacementFlags); writer.Write(AllowedHeightFlags); }
public virtual void SerializeInto(BinaryWriter writer) { writer.Write(Target); writer.Write(Values.Length); writer.Write(VMSerializableUtils.ToByteArray(Values)); }