示例#1
0
        public static string Generate(RealmDB _RealmDB, RaidSummary _RaidSummary, RaidBossFight _Fight, GenerateDetails _Details)
        {
            var    attemptType = _Fight.GetFightData().GetAttemptType();
            string attemptStr  = "";

            if (attemptType == AttemptType.KillAttempt)
            {
                attemptStr = "(kill)";
            }
            else if (attemptType == AttemptType.WipeAttempt)
            {
                attemptStr = "(wipe)";
            }
            else if (attemptType == AttemptType.TrashAttempt)
            {
                attemptStr = "(trash)";
            }

            string fightOverViewInfo = "<h1>" + _Fight.GetRaid().RaidOwnerName + " vs ";

            if (attemptType != AttemptType.TrashAttempt)
            {
                int tryNumber  = 1;
                int totalTries = 0;
                _Fight.GetTryCount(out tryNumber, out totalTries);

                fightOverViewInfo += PageUtility.CreateLink("FightOverallOverview.aspx?FightName=" + _Fight.GetFightData().FightName, _Fight.GetFightData().FightName)
                                     + "(" + _Fight.GetRaid().RaidID.ToString() + ")<span class='badge badge-inverse'>attempt " + tryNumber + "/" + totalTries + " " + attemptStr + "</span>";

                fightOverViewInfo += "</h1><p>Fight started " + _Fight.GetStartDateTime().ToLocalTime().ToString("yyyy-MM-dd HH:mm:ss")
                                     + " and fight duration was " + _Fight.GetFightDuration() + " seconds.</p><p>" + (_Fight.GetFightData().HasResetsMidFight() ? "SW_Stats Reset occured mid fight thus the data on this page may not be accurate" : "") + "</p>";
            }
            else//if(attemptType == AttemptType.TrashAttempt)
            {
                fightOverViewInfo += "Trash" + (_Fight.GetRaidBossFightIndex() + 1) + "(" + _Fight.GetRaid().RaidID.ToString() + ")";
                fightOverViewInfo += "</h1><p>Trash between " + _Fight.GetStartDateTime().ToLocalTime().ToString("yyyy-MM-dd HH:mm:ss") + " and " + _Fight.GetFightData().GetEndDateTime().ToLocalTime().ToString("yyyy-MM-dd HH:mm:ss") + "</p>";
            }

            if (_Fight.GetExtraFightVersionCount() > 0)
            {
                int indexSkew = 0;
                if (_Fight.IsExtraFightDataVersion() == true)
                {
                    fightOverViewInfo += "<p>This alternative version was recorded by " + CreateColorCodedPlayer(_RealmDB, _Fight.GetFightData().RecordedByPlayer) + " using addon version " + "<font color='#00FF00'>" + _Fight.GetFightData().AddonVersion + "</font></p>";
                    fightOverViewInfo += "<p>Fight was also recorded by ";
                    indexSkew          = 0;
                }
                else
                {
                    fightOverViewInfo += "<p>Most accurate version was recorded by " + CreateColorCodedPlayer(_RealmDB, _Fight.GetFightData().RecordedByPlayer) + " using addon version " + "<font color='#00FF00'>" + _Fight.GetFightData().AddonVersion + "</font></p>";
                    fightOverViewInfo += "<p>Fight was also recorded(possibly less accurately) by ";
                    indexSkew          = 1;
                }
                for (int i = 0; i < _Fight.GetExtraFightVersionCount(); ++i)
                {
                    var extraFight = _Fight.GetExtraFightVersion(i);
                    if (extraFight != null && extraFight.GetFightCacheData() != _Fight.GetFightCacheData())
                    {
                        fightOverViewInfo += "<a href='" + _Details.VersionChangeURL.Replace("versionchangeid", (i + indexSkew).ToString()) + "'>" + CreateColorCodedPlayer(_RealmDB, extraFight.GetFightData().RecordedByPlayer) + ((_Fight.IsExtraFightDataVersion() == true && i == 0) ? "(most accurate)" : "") + "</a>, ";
                    }
                }
                fightOverViewInfo += "</p>";
            }
            else
            {
                fightOverViewInfo += "<p>Fight was recorded by " + CreateColorCodedPlayer(_RealmDB, _Fight.GetFightData().RecordedByPlayer) + " using addon version " + "<font color='#00FF00'>" + _Fight.GetFightData().AddonVersion + "</font></p>";
            }

            string enemyUnits = "<h3>Enemy units:</h3>";
            {
                List <Tuple <string, int> > dmgTakenList = new List <Tuple <string, int> >();
                int bossPlusAddsDmgTaken = _Fight.GetBossPlusAddsDmgTaken(dmgTakenList);

                double totalValue = _Fight.GetTotal((_Value) => { return(_Value.I.Dmg); }, (_Value) => { return(_RealmDB.RD_IsPlayer(_Value.Item1, _Fight) && _Value.Item2.I.Dmg > 0); });
                if (totalValue < bossPlusAddsDmgTaken)
                {
                    totalValue = bossPlusAddsDmgTaken;
                }
                var dumgTakenSorted = dmgTakenList.OrderByDescending((_Value) => { if (_Value.Item1 == _Fight.GetFightData().FightName)
                                                                                   {
                                                                                       return(int.MaxValue);
                                                                                   }
                                                                                   return(_Value.Item2); });
                foreach (var dmgTakenObj in dumgTakenSorted)
                {
                    if (dmgTakenObj.Item1 == _Fight.GetFightData().FightName)
                    {
                        enemyUnits += "<font color='#00FF00'>"
                                      + ((double)dmgTakenObj.Item2 / totalValue).ToString("0%", System.Globalization.CultureInfo.InvariantCulture)
                                      + "(" + ((double)dmgTakenObj.Item2 / 1000.0).ToStringDot("0.0") + "k)"
                                      + "</font>"
                                      + " " + dmgTakenObj.Item1 + "(Boss)<br />";
                    }
                    else
                    {
                        enemyUnits += "<font color='#FFFF00'>"
                                      + ((double)dmgTakenObj.Item2 / totalValue).ToString("0%", System.Globalization.CultureInfo.InvariantCulture)
                                      + "(" + ((double)dmgTakenObj.Item2 / 1000.0).ToStringDot("0.0") + "k)"
                                      + "</font>"
                                      + " " + dmgTakenObj.Item1 + "(Add)<br />";
                    }
                }
                enemyUnits += "<font color='#FF0000'>"
                              + (1.0 - ((double)bossPlusAddsDmgTaken / totalValue)).ToString("0%", System.Globalization.CultureInfo.InvariantCulture)
                              + "(" + ((double)(totalValue - bossPlusAddsDmgTaken) / 1000.0).ToStringDot("0.0") + "k)"
                              + "</font>"
                              + " (Trash)";
            }


            string playerDeaths  = "";
            var    fightEvents   = VF_RaidDamageDatabase.FightEvent.GenerateFightEvents(_Fight);
            int    lastDeathTime = 0;

            foreach (var fightEvent in fightEvents)
            {
                if (fightEvent.m_FightEvent == VF_RaidDamageDatabase.FightEventEnum.UnitDeath)
                {
                    var unitName   = fightEvent.m_StringData;
                    var playerData = _RealmDB.RD_FindPlayer(unitName, _Fight);
                    if (playerData != null)
                    {
                        if (lastDeathTime != fightEvent.m_TimeIntoTheFight)
                        {
                            if (playerDeaths == "")
                            {
                                playerDeaths = "<h3>Player deaths:</h3>";
                            }
                            else
                            {
                                playerDeaths += "<br />";
                            }

                            playerDeaths += "After " + fightEvent.m_TimeIntoTheFight + "~ seconds: ";
                            lastDeathTime = fightEvent.m_TimeIntoTheFight;
                        }
                        else
                        {
                            playerDeaths += ", ";
                        }
                        playerDeaths += PageUtility.CreateColorCodedName(unitName, playerData.Character.Class);
                    }
                }
            }
            /////////////////////
            string unrealisticPlayerSpikes     = "";
            var    unrealisticPlayerSpikesList = _Fight.GetUnrealisticPlayerSpikes(_RealmDB.RD_GetPlayerIdentifierFunc(_Fight));

            foreach (var uPS in unrealisticPlayerSpikesList)
            {
                if (unrealisticPlayerSpikes != "")
                {
                    unrealisticPlayerSpikes += "<br />";
                }
                unrealisticPlayerSpikes += uPS.Player
                                           + " Dmg(" + uPS.DmgValue + "),"
                                           + " Heal(" + uPS.HealValue + ") @"
                                           + " Time(" + uPS.Time + "),"
                                           + " Factor(" + uPS.SpikeDmgFactor.ToStringDot("0.00") + "," + uPS.SpikeHealFactor.ToStringDot("0.00") + ")";
            }
            if (unrealisticPlayerSpikes != "")
            {
                if (_Details.FilterSpikes == true)
                {
                    unrealisticPlayerSpikes  = "<h3>Filtered unrealistic player Dmg/Heal spikes:</h3>" + unrealisticPlayerSpikes;
                    unrealisticPlayerSpikes += "<br /><a href='" + _Details.NoFilterSpikesURL + "'>View Unfiltered</a>";
                }
                else
                {
                    unrealisticPlayerSpikes  = "<h3>Unrealistic player Dmg/Heal spikes:</h3>" + unrealisticPlayerSpikes;
                    unrealisticPlayerSpikes += "<br /><a href='" + _Details.FilterSpikesURL + "'>View Filtered</a>";
                }
            }
            /////////////////////
            List <Tuple <string, VF_RealmPlayersDatabase.PlayerClass> > playersAttending = new List <Tuple <string, VF_RealmPlayersDatabase.PlayerClass> >();

            var attendingUnits = _Fight.GetAttendingUnits();

            foreach (var unitName in attendingUnits)
            {
                var playerData = _RealmDB.RD_FindPlayer(unitName, _Fight);
                if (playerData != null)
                {
                    playersAttending.Add(new Tuple <string, VF_RealmPlayersDatabase.PlayerClass>(unitName, playerData.Character.Class));
                }
            }
            string playersAttendingStr     = "<h3>Players attending(" + playersAttending.Count + "):</h3>";
            var    orderedPlayersAttending = playersAttending.OrderBy((_Value) => { return("" + (int)_Value.Item2 + _Value.Item1); });

            if (orderedPlayersAttending.Count() > 0)
            {
                var lastClass = orderedPlayersAttending.First().Item2;
                foreach (var player in orderedPlayersAttending)
                {
                    if (lastClass != player.Item2)
                    {
                        playersAttendingStr += "<br />";
                    }
                    playersAttendingStr += PageUtility.CreateColorCodedName(player.Item1, player.Item2) + " ";
                    lastClass            = player.Item2;
                }
            }
            /////////////////////

            ///////////////////////
            string buffInfo = "";

            if (_Details.DebugBuff != null)
            {
                string debugBuffName = _Details.DebugBuff;
                if (playersAttending.Exists((_Value) => { return(_Value.Item1 == debugBuffName); }) == true)
                {
                    int playerNameID = _Fight.GetFightCacheData().m_FightDataCollection.GetUnitIDFromName(debugBuffName);
                    Dictionary <int, int> accumulatedTime  = new Dictionary <int, int>();
                    Dictionary <int, int> accumulatedTime2 = new Dictionary <int, int>();
                    int prevTimeSliceTime = _Fight.GetFightData().TimeSlices.First().Time;
                    foreach (var timeSlice in _Fight.GetFightData().TimeSlices)
                    {
                        int deltaTime = timeSlice.Time - prevTimeSliceTime;
                        prevTimeSliceTime = timeSlice.Time;
                        if (timeSlice.UnitBuffs != null)
                        {
                            foreach (var unitBuff in timeSlice.UnitBuffs)
                            {
                                if (unitBuff.Key == playerNameID)
                                {
                                    if (unitBuff.Value == null)
                                    {
                                        continue;
                                    }
                                    foreach (var buff in unitBuff.Value)
                                    {
                                        if (accumulatedTime.ContainsKey(buff.BuffID) == false)
                                        {
                                            accumulatedTime.Add(buff.BuffID, 0);
                                        }
                                        accumulatedTime[buff.BuffID] += deltaTime;
                                    }
                                }
                            }
                        }
                        if (timeSlice.UnitDebuffs != null)
                        {
                            foreach (var unitBuff in timeSlice.UnitDebuffs)
                            {
                                if (unitBuff.Key == playerNameID)
                                {
                                    if (unitBuff.Value == null)
                                    {
                                        continue;
                                    }
                                    foreach (var buff in unitBuff.Value)
                                    {
                                        if (accumulatedTime2.ContainsKey(buff.BuffID) == false)
                                        {
                                            accumulatedTime2.Add(buff.BuffID, 0);
                                        }
                                        accumulatedTime2[buff.BuffID] += deltaTime;
                                    }
                                }
                            }
                        }
                    }

                    buffInfo = "<h3>Buffs used by " + debugBuffName + ":</h3>";
                    var orderedAccTime = accumulatedTime.OrderByDescending((_Value) => _Value.Value);
                    foreach (var accum in orderedAccTime)
                    {
                        buffInfo += BuffParser.GetBuffIconImage(_Fight.GetFightCacheData().m_FightDataCollection.m_BuffIDToNames[accum.Key])
                                    + " buff during " + accum.Value + " seconds of the fight!<br />";
                    }
                    buffInfo += "<h3>Debuffs:</h3>";
                    var orderedAccTime2 = accumulatedTime2.OrderByDescending((_Value) => _Value.Value);
                    foreach (var accum in orderedAccTime2)
                    {
                        buffInfo += BuffParser.GetBuffIconImage(_Fight.GetFightCacheData().m_FightDataCollection.m_BuffIDToNames[accum.Key])
                                    + " debuff during " + accum.Value + " seconds of the fight!<br />";
                    }
                }
                else
                {
                    var buffIDToNames = _Fight.GetFightCacheData().m_FightDataCollection.m_BuffIDToNames;
                    if (buffIDToNames != null && buffIDToNames.Count > 0)
                    {
                        buffInfo = "<h3>Buffs used:</h3>";
                        foreach (var buff in buffIDToNames)
                        {
                            buffInfo += BuffParser.GetBuffIconImage(buff);
                        }
                    }
                }
            }
            ///////////////////////

            var realm = _Fight.GetRaid().Realm;
            ///////////////////////
            string lootDropped = "";

            if (attemptType == VF_RaidDamageDatabase.FightData.AttemptType.KillAttempt)
            {
                lootDropped  = "<h3>Boss Loot:</h3>";
                lootDropped += LootGenerator.CreateLootDroppedData(_Fight.GetItemDrops(), _RealmDB, _Details.ItemSummaryDatabase, _Details.GetItemInfoFunc);
            }
            ///////////////////////


            //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
            string graphSection = "";
            {
                List <int>    dataX  = new List <int>();
                List <int>    dataY1 = new List <int>();
                List <int>    dataY2 = new List <int>();
                List <string> labels = new List <string>();

                var fightDetails = _Fight.GetFightDetails();
                if (_Details.FilterSpikes == true)
                {
                    fightDetails = _Fight.GetFilteredFightDetails(_RealmDB.RD_GetPlayerIdentifierFunc(_Fight));
                }

                bool properStarted = false;
                for (int i = 0; i < fightDetails.Count; ++i)
                {
                    bool lastEvent = false;

                    var fightDetail = fightDetails[i];

                    int sliceDuration = 1;
                    if (i != 0)
                    {
                        sliceDuration = fightDetail.Time - fightDetails[i - 1].Time;
                        if (sliceDuration < 1)
                        {
                            sliceDuration = 1;
                        }
                    }

                    string events = "";
                    List <Tuple <string, int, int> > bossHealths = new List <Tuple <string, int, int> >();
                    int currHealth = 0;
                    int maxHealth  = 0;
                    foreach (var fightEvent in fightDetail.Events)
                    {
                        try
                        {
                            if (fightEvent.StartsWith("BossHealth="))
                            {
                                var bossHealth_CurrAndMax = fightEvent.Split(new string[] { "BossHealth=", "-" }, StringSplitOptions.RemoveEmptyEntries);
                                currHealth = int.Parse(bossHealth_CurrAndMax[0]);
                                maxHealth  = int.Parse(bossHealth_CurrAndMax[1]);
                            }
                            else if (fightEvent.StartsWith("BossHealth-"))
                            {
                                var bossHealth_NameCurrAndMax = fightEvent.Split(new string[] { "BossHealth-", "-", "=" }, StringSplitOptions.RemoveEmptyEntries);
                                bossHealths.Add(Tuple.Create(bossHealth_NameCurrAndMax[0], int.Parse(bossHealth_NameCurrAndMax[1]), int.Parse(bossHealth_NameCurrAndMax[2])));
                            }
                            else if (_Details.DebugInfo == true)
                            {
                                events = events + fightEvent + ", ";
                            }
                            else
                            {
                                if (fightEvent.StartsWith("Start"))
                                {
                                    string startType = fightEvent.Split(new char[] { '=', ' ' })[0];
                                    if (fightEvent.Contains("=" + _Fight.GetBossName()) && properStarted == false)
                                    {
                                        //if (startType == "Start" || startType == "Start_C" || startType == "Start_S")
                                        {
                                            events = events + "Fight Started, ";
                                            dataX.Clear();
                                            dataY1.Clear();
                                            dataY2.Clear();
                                            labels.Clear();
                                            properStarted = true;
                                        }
                                    }
                                }
                                else if (fightEvent.StartsWith("Phase"))
                                {
                                    string phaseType = fightEvent.Split(new char[] { '=', ' ' })[0];
                                    if (phaseType.EndsWith("_Y"))
                                    {
                                        phaseType = phaseType.Substring(0, phaseType.Length - 2);
                                    }
                                    events = events + phaseType + ", ";
                                }
                                else if (fightEvent.StartsWith("Dead"))
                                {
                                    if (fightEvent.Contains("=" + _Fight.GetBossName()))
                                    {
                                        string deadType = fightEvent.Split(new char[] { '=', ' ' })[0];
                                        //if (deadType == "Dead" || deadType == "Dead_C" || deadType == "Dead_S")
                                        events    = events + "Fight Ended, ";
                                        lastEvent = true;
                                    }
                                }
                            }
                        }
                        catch (Exception)
                        { }
                    }
                    string deathEvents = "";
                    int    totalDmg    = 0;
                    int    totalHeal   = 0;
                    int    topDPSDmg   = 0;
                    int    topHPSHeal  = 0;
                    string topDPSer    = "";
                    string topHPSer    = "";
                    foreach (var unitData in fightDetail.UnitDatas)
                    {
                        var unitPlayer = _RealmDB.RD_FindPlayer(unitData.Key, _Fight);
                        if (unitPlayer != null)
                        {
                            totalDmg  += unitData.Value.I.Dmg;
                            totalHeal += unitData.Value.I.EffHeal;
                            if (unitData.Value.I.Death > 0)
                            {
                                deathEvents += PageUtility.CreateColorCodedName(unitData.Key, unitPlayer.Character.Class) + ",";
                            }
                            if (unitData.Value.I.Dmg > topDPSDmg)
                            {
                                topDPSDmg = unitData.Value.I.Dmg;
                                topDPSer  = PageUtility.CreateColorCodedName(unitData.Key, unitPlayer.Character.Class);
                            }
                            if (unitData.Value.I.EffHeal > topHPSHeal)
                            {
                                topHPSHeal = unitData.Value.I.EffHeal;
                                topHPSer   = PageUtility.CreateColorCodedName(unitData.Key, unitPlayer.Character.Class);
                            }
                        }
                    }
                    int totalDPS = totalDmg / sliceDuration;
                    int totalHPS = totalHeal / sliceDuration;

                    string bossHealthStr = "BossHealth: ?%(?k/?k)";
                    if (bossHealths.Count > 0)
                    {
                        bossHealthStr = "BossHealth: ";

                        foreach (var bossHealth in bossHealths)
                        {
                            int cBH  = bossHealth.Item2;
                            int cBMH = bossHealth.Item3;
                            if (cBH != 0)
                            {
                                bossHealthStr = bossHealthStr + bossHealth.Item1 + " = "
                                                + ((double)cBH / (double)cBMH).ToStringDot("0.0%") + "(" + (cBH / 1000) + "k/" + (cBMH / 1000) + "k), ";
                            }
                        }
                        if (bossHealthStr == "BossHealth: ")
                        {
                            bossHealthStr = "BossHealth: ?%(?k/?k)";
                        }
                    }
                    else if (maxHealth != 0)
                    {
                        bossHealthStr = "BossHealth: " + ((double)currHealth / (double)maxHealth).ToStringDot("0.0%") + "(" + (currHealth / 1000) + "k/" + (maxHealth / 1000) + "k)";
                    }

                    events = "Time: " + fightDetail.Time + "&nbsp;&nbsp;&nbsp;" + bossHealthStr + "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Events: " + events;
                    if (deathEvents != "")
                    {
                        events += "&nbsp;&nbsp;&nbsp;Deaths: " + deathEvents + "";
                    }
                    events += "<br /><br />";

                    events += "RaidDPS: " + PageUtility.CreateColorString(totalDPS.ToString(), System.Drawing.Color.Red)
                              + "&nbsp;&nbsp;&nbsp;RaidHPS: " + PageUtility.CreateColorString(totalHPS.ToString(), System.Drawing.Color.Green) + "&nbsp;&nbsp;&nbsp;";
                    events += "TopDPS: " + topDPSer + "(" + PageUtility.CreateColorString((topDPSDmg / sliceDuration).ToString(), System.Drawing.Color.Red) + ")"
                              + "&nbsp;&nbsp;&nbsp;TopHPS: " + topHPSer + "(" + PageUtility.CreateColorString((topHPSHeal / sliceDuration).ToString(), System.Drawing.Color.Green) + ")";


                    events += "<br /><br />";
                    dataX.Add(fightDetail.Time);
                    labels.Add(events);
                    dataY1.Add(totalDPS);
                    dataY2.Add(totalHPS);
                    if (lastEvent == true)
                    {
                        break;
                    }
                }
                graphSection += "<div class='fame' style='min-width: 935px; max-width: 935px'>" + PageUtility.CreateGraph(dataX, dataY1, System.Drawing.Color.Red, dataY2, System.Drawing.Color.Green, labels) + "</div>";
            }

            List <Tuple <string, VF_RaidDamageDatabase.UnitData> > unitsData = null;

            if (_Details.FilterSpikes == true)
            {
                unitsData = _Fight.GetFilteredPlayerUnitsDataCopy(true, _RealmDB.RD_GetPlayerIdentifierFunc(_Fight));
            }
            else
            {
                unitsData = _Fight.GetUnitsDataCopy(true);
            }
            var petData = _Fight.GetFilteredPetUnitsData();
            List <Tuple <string, VF_RaidDamageDatabase.UnitData> > abusingPets = new List <Tuple <string, VF_RaidDamageDatabase.UnitData> >();

            List <string> entireRaidMembers;

            if (_RaidSummary != null)
            {
                entireRaidMembers = _RaidSummary.m_RaidMembers;
            }
            else
            {
                entireRaidMembers = _Fight.GetFightCacheData().m_FightDataCollection.m_RaidMembers;
            }
            foreach (var unitPet in petData)
            {
                if (entireRaidMembers.Contains(unitPet.Item1.Split('(').First()) == true)
                {
                    //Player with Pet UnitPet should be banned from damagemeter or has its damage purged
                    string abusingPlayer = unitPet.Item1.Split(new string[] { "(Pet for ", ")" }, StringSplitOptions.RemoveEmptyEntries)[1];
                    abusingPets.Add(Tuple.Create(abusingPlayer, unitPet.Item2));
                }
            }
            foreach (var abusingPet in abusingPets)
            {
                for (int i = 0; i < unitsData.Count; ++i)
                {
                    if (unitsData[i].Item1 == abusingPet.Item1)
                    {
                        var unitFightData = unitsData[i].Item2.CreateCopy();
                        unitFightData.SubtractUnitData(abusingPet.Item2);
                        unitsData[i] = Tuple.Create(abusingPet.Item1, unitFightData);
                    }
                }
            }
            unitsData.AddRange(petData);
            graphSection += "<style>" + PageUtility.CreateStatsBars_HTML_CSSCode() + "</style>";
            {
                PageUtility.StatsBarStyle statsBarStyle = new PageUtility.StatsBarStyle
                {
                    m_TitleText          = "",
                    m_BarTextColor       = "#000",
                    m_LeftSideTitleText  = "#",
                    m_RightSideTitleText = "",
                    m_BeforeBarWidth     = 25,
                    m_MaxWidth           = 470,
                    m_AfterBarWidth      = 30
                };

                string dmgThreatSection = "<div class='span4' style='min-width: 460px;'>";
                string healSection      = "<div class='span4' style='min-width: 460px;'>";
                foreach (var dataPresentTypeInfo in sm_DataPresentTypeInfoList)
                {
                    var sortedUnits = unitsData.OrderByDescending((_Unit) => { return(dataPresentTypeInfo.m_GetValue(_Unit.Item2)); });
                    if (sortedUnits.Count() > 0)
                    {
                        List <PageUtility.StatsBarData> statsBars = new List <PageUtility.StatsBarData>();
                        //string newBossSection = "";
                        double totalValue   = 0;
                        double maxValue     = 0;
                        int    bossDmgTaken = -1;
                        VF_RaidDamageDatabase.UnitData.CalculateTotalAndMax(unitsData.AsReadOnly(), dataPresentTypeInfo.m_GetValue
                                                                            , (_Value) => { return(_RealmDB.RD_IsPlayer(_Value.Item1, _Fight) && dataPresentTypeInfo.m_ValidCheck(_Value.Item2)); }
                                                                            , out totalValue, out maxValue);
                        //newBossSection += "VF_CreateDmgBar(1.0, '#000000', '" + dataPresentTypeInfo.m_TypeName + "','#ffffff', '" + (totalValue / 1000).ToString("0.0", System.Globalization.CultureInfo.InvariantCulture) + "k total');";
                        int players = 0;
                        foreach (var unit in sortedUnits)
                        {
                            if (unit.Item1 == _Fight.GetBossName())
                            {
                                bossDmgTaken = unit.Item2.I.DmgTaken;
                            }
                            var    playerData = _RealmDB.RD_FindPlayer(unit.Item1, _Fight);
                            double currValue  = dataPresentTypeInfo.m_GetValue(unit.Item2);
                            if (playerData != null && currValue > 0 && dataPresentTypeInfo.m_ValidCheck(unit.Item2))
                            {
                                double percentage = (double)currValue / totalValue;

                                double displayPercentage = percentage / (maxValue / totalValue);
                                //percentage *= maxValue;
                                //if (players < dataPresentTypeInfo.m_Count)
                                {
                                    ++players;
                                    string classColor = "#CCCCCC";
                                    classColor = RealmPlayersServer.Code.Resources.VisualResources._ClassColors[playerData.Character.Class];
                                    //newBossSection += "VF_CreateDmgBar(" + displayPercentage.ToString(System.Globalization.CultureInfo.InvariantCulture) + ", '" + classColor + "', '<player," + unit.Item1 + ">" + unit.Item1 + "(" + (currValue / interestingFight.m_Fight.FightDuration).ToString("0.0", System.Globalization.CultureInfo.InvariantCulture) + "/s)','#000000', '" + (int)currValue + "(" + string.Format("{0:0.0%}", percentage) + ")');";

                                    string rightSideText = "" + (int)currValue + "(" + (currValue / _Fight.GetFightDuration()).ToStringDot("0") + "/s)";
                                    statsBars.Add(new PageUtility.StatsBarData
                                    {
                                        m_BeforeBarText   = "#" + players,// + "(" + string.Format("{0:0.0%}", percentage) + ")",
                                        m_OnBarLeftText   = PageUtility.CreateLink_RaidStats_Player(playerData),
                                        m_BarColor        = classColor,
                                        m_PercentageWidth = displayPercentage,
                                        m_AfterBarText    = percentage.ToStringDot("0.0%"),
                                        m_OnBarRightText  = rightSideText,
                                        m_OnBarTextWidth  = StaticValues.MeasureStringLength(playerData.Name + " " + rightSideText)
                                    });
                                }
                            }
                            else if (unit.Item1.Contains("(Pet for"))
                            {
                                double percentage = (double)currValue / totalValue;

                                double displayPercentage = percentage / (maxValue / totalValue);
                                //percentage *= maxValue;
                                //if (players < dataPresentTypeInfo.m_Count)
                                {
                                    ++players;
                                    string classColor = "#00FF00";
                                    //newBossSection += "VF_CreateDmgBar(" + displayPercentage.ToString(System.Globalization.CultureInfo.InvariantCulture) + ", '" + classColor + "', '<player," + unit.Item1 + ">" + unit.Item1 + "(" + (currValue / interestingFight.m_Fight.FightDuration).ToString("0.0", System.Globalization.CultureInfo.InvariantCulture) + "/s)','#000000', '" + (int)currValue + "(" + string.Format("{0:0.0%}", percentage) + ")');";

                                    string rightSideText = "" + (int)currValue + "(" + (currValue / _Fight.GetFightDuration()).ToStringDot("0") + "/s)";
                                    statsBars.Add(new PageUtility.StatsBarData
                                    {
                                        m_BeforeBarText   = "#" + players,// + "(" + string.Format("{0:0.0%}", percentage) + ")",
                                        m_OnBarLeftText   = unit.Item1,
                                        m_BarColor        = classColor,
                                        m_PercentageWidth = displayPercentage,
                                        m_AfterBarText    = percentage.ToStringDot("0.0%"),
                                        m_OnBarRightText  = rightSideText,
                                        m_OnBarTextWidth  = StaticValues.MeasureStringLength(unit.Item1 + " " + rightSideText)
                                    });
                                }
                            }
                        }
                        //graphSection += newBossSection;
                        statsBarStyle.m_TitleText = dataPresentTypeInfo.m_TypeName + "(" + (totalValue / 1000).ToStringDot("0.0") + "k)";
                        if (dataPresentTypeInfo.m_TypeName == "Damage" || dataPresentTypeInfo.m_TypeName == "Threat" || dataPresentTypeInfo.m_TypeName == "Damage Taken")
                        {
                            dmgThreatSection += PageUtility.CreateStatsBars_HTML(statsBarStyle, statsBars, dataPresentTypeInfo.m_Count);
                        }
                        else
                        {
                            healSection += PageUtility.CreateStatsBars_HTML(statsBarStyle, statsBars, dataPresentTypeInfo.m_Count);
                        }
                    }
                }
                //graphSection = "<script>$(function () {if (g_RaphaelBarsDrawer == null) {g_RaphaelBarsDrawer = Raphael('diagramDiv', 700, " + (totalBarsCount * 20) + ");}"
                //    + graphSection;
                dmgThreatSection += "</div>";
                healSection      += "</div";
                graphSection     += "<div class='row'>" + dmgThreatSection;// +"<div class='span4'></div>";// +"<div class='span1' style='min-width: 50px;'></div>";
                graphSection     += healSection + "</div>";
            }

            //graphSection += "});";
            //graphSection += "</script>";
            //graphSection += "<div id='diagramDiv'></div>";
            //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            return("<header class='page-header'>" + fightOverViewInfo + playersAttendingStr + buffInfo + lootDropped + enemyUnits + playerDeaths + unrealisticPlayerSpikes + "</header>" + graphSection);
        }