示例#1
0
    public VCEUIColorPickWnd ShowColorPickWindow(Transform parent, Vector3 localPos, Color color)
    {
        GameObject wnd = GameObject.Instantiate(m_ColorPickWindowRes) as GameObject;

        wnd.transform.parent        = parent;
        wnd.transform.localScale    = Vector3.one;
        wnd.transform.localPosition = localPos;
        wnd.name = m_ColorPickWindowRes.name;
        VCEUIColorPickWnd wndcomp = wnd.GetComponent <VCEUIColorPickWnd>();

        wndcomp.m_ColorPick.FinalColor = color;
        wndcomp.m_ColorPick.UpdateUI();
        wnd.SetActive(true);
        return(wndcomp);
    }
示例#2
0
 public void OnBGColorClick()
 {
     m_PopupColorWnd = VCEditor.Instance.m_UI.ShowColorPickWindow(m_ColorWndParent, m_ColorWndPos, m_ColorRect.color);
 }
示例#3
0
 void OnEmsvColorClick()
 {
     m_EmsvColorWnd = VCEditor.Instance.m_UI.ShowColorPickWindow(m_ColorWndParent, new Vector3(405, 0, 0), m_EmsvColorUI.color);
 }