// Ensure that the bias portion of vec is represented in vec.
 // REVIEW: Is this really necessary?
 protected void EnsureBiases(ref VBuffer <float> vec)
 {
     // REVIEW: Consider promoting this "densify first n entries" to a general purpose utility,
     // if we ever encounter other situations where this becomes useful.
     Contracts.Assert(vec.Length == BiasCount + WeightCount);
     VBufferUtils.DensifyFirst(ref vec, BiasCount);
 }