示例#1
0
    // Use this for initialization
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        UxText uxText = this.target as UxText;

        if (GUILayout.Button(""))
        {
        }
    }
示例#2
0
    static void CreateText()
    {
        if (Selection.activeGameObject != null)
        {
            Canvas canvas = Selection.activeGameObject.GetComponentInParent <Canvas>();

            if (canvas != null)
            {
                UxText newText = (new GameObject("UxText")).AddComponent <UxText>();

                newText.transform.parent = Selection.activeGameObject.transform;

                Selection.activeGameObject = newText.gameObject;
            }
        }
    }