示例#1
0
 public void OnGetPrinterSetting(ref SPrinterSetting ss, ref UvPowerLevelMap uvPowerLeverMap)
 {
     if (cmb_UvLightType.SelectedIndex == -1)
     {
         ss.UVSetting.eUvLightType = 0;
         uvPowerLeverMap.LightType = UvLightType.UvLightType1;
     }
     else
     {
         ss.UVSetting.eUvLightType = (byte)this.cmb_UvLightType.SelectedIndex;
         uvPowerLeverMap.LightType = (UvLightType)this.cmb_UvLightType.SelectedIndex;
     }
     uvPowerLeverMap.Flag = flag;
     uvPowerLeverMap.RightL1PowerOnReady = uvPowerLeverMap.LeftL1PowerOnReady = (byte)numericOnReadyOff.Value;
     uvPowerLeverMap.RightL2PowerOnReady = uvPowerLeverMap.LeftL2PowerOnReady = (byte)numericOnReadyLow.Value;
     uvPowerLeverMap.RightL3PowerOnReady = uvPowerLeverMap.LeftL3PowerOnReady = (byte)numericOnReadyMid.Value;
     uvPowerLeverMap.RightL4PowerOnReady = uvPowerLeverMap.LeftL4PowerOnReady = (byte)numericOnReadyHigh.Value;
     uvPowerLeverMap.RightL1PowerOnPrint = uvPowerLeverMap.LeftL1PowerOnPrint = (byte)numericOnPrintOff.Value;
     uvPowerLeverMap.RightL2PowerOnPrint = uvPowerLeverMap.LeftL2PowerOnPrint = (byte)numericOnPrintLow.Value;
     uvPowerLeverMap.RightL3PowerOnPrint = uvPowerLeverMap.LeftL3PowerOnPrint = (byte)numericOnPrintMid.Value;
     uvPowerLeverMap.RightL4PowerOnPrint = uvPowerLeverMap.LeftL4PowerOnPrint = (byte)numericOnPrintHigh.Value;
 }
示例#2
0
 public void SetUvPowerLevelMap(UvPowerLevelMap UvPowerLevelMap)
 {
     _UvPowerLevelMap = UvPowerLevelMap;
 }
示例#3
0
 public UVSettingForm(UvPowerLevelMap UvPowerLevelMap)
 {
     InitializeComponent();
     uvSetting1.SetUvPowerLevelMap(UvPowerLevelMap);
 }