public static string GetSymbolClassName(this UtilitiEnum input)
        {
            if (input == null)
            {
                return(string.Empty);
            }

            Type type = input.GetType();

            MemberInfo[] memberInfo = type.GetMember(input.ToString());
            if (memberInfo == null || !memberInfo.Any())
            {
                return(string.Empty);
            }

            var attrDescription = (Symbol)memberInfo[0].GetCustomAttribute(typeof(Symbol), false);

            if (attrDescription == null)
            {
                return(string.Empty);
            }

            return(attrDescription.ClassName);
        }