public void TestAdd(int i, int j) { var sum = Util.Add(i, j); Assert.Equal(i + j, sum); }
public static T Add <T>(Transform go) where T : Component { return(Util.Add <T>(go.gameObject)); }
public void SendConnectTCP() { Util.Add <SocketClient>(this.gameObject); SocketClient.SendConnectTCP(); }