public unsafe ValueString CreateValueStringFromUtf8(byte[] arr, int start, int length)
        {
            if (start + length > arr.Length)
            {
                throw new ArgumentException();
            }
            EnsureSpace(length * 2);
            fixed(char *ptr = str)
            {
                var ptrx   = ptr + used;
                var offset = used;

                foreach (var codePoint in new Utf8String.CodePointEnumerable(arr, start, length))
                {
                    int charsEncoded;
                    if (!Utf16LittleEndianEncoder.TryEncodeCodePoint(codePoint, ptrx, out charsEncoded))
                    {
                        // TODO: Change Exception type
                        throw new Exception("invalid character");
                    }
                    ptrx += charsEncoded;
                }
                var strlen = (int)(ptrx - ptr - used);

                used += strlen;
                return(new ValueString(str, offset, strlen));
            }
        }
示例#2
0
        public override string ToString()
        {
            // get length first
            // TODO: Optimize for characters of length 1 or 2 in UTF-8 representation (no need to read anything)
            // TODO: is compiler gonna do the right thing here?
            // TODO: Should we use Linq's Count()?
            int len = 0;

            foreach (var codePoint in CodePoints)
            {
                len++;
                if (!UnicodeCodePoint.IsBmp(codePoint))
                {
                    len++;
                }
            }

            unsafe
            {
                Span <byte> buffer;
                char *      stackChars = null;
                char[]      characters = null;

                if (len <= 256)
                {
                    char *stackallocedChars = stackalloc char[len];
                    stackChars = stackallocedChars;
                    buffer     = new Span <byte>(stackChars, len * 2);
                }
                else
                {
                    // HACK: Can System.Buffers be used here?
                    characters = new char[len];
                    buffer     = characters.Slice().Cast <char, byte>();
                }

                foreach (var codePoint in CodePoints)
                {
                    int bytesEncoded;
                    if (!Utf16LittleEndianEncoder.TryEncodeCodePoint(codePoint, buffer, out bytesEncoded))
                    {
                        // TODO: Change Exception type
                        throw new Exception("invalid character");
                    }
                    buffer = buffer.Slice(bytesEncoded);
                }

                // TODO: We already have a char[] and this will copy, how to avoid that
                return(stackChars != null
                    ? new string(stackChars, 0, len)
                    : new string(characters));
            }
        }
示例#3
0
        public override string ToString()
        {
            // get length first
            // TODO: Optimize for characters of length 1 or 2 in UTF-8 representation (no need to read anything)
            // TODO: is compiler gonna do the right thing here?
            // TODO: Should we use Linq's Count()?
            int len = 0;

            foreach (var codePoint in CodePoints)
            {
                len++;
                if (UnicodeCodePoint.IsSurrogate(codePoint))
                {
                    len++;
                }
            }

            char[] characters = new char[len];
            unsafe
            {
                fixed(char *pinnedCharacters = characters)
                {
                    Span <byte> buffer = new Span <byte>((byte *)pinnedCharacters, len * 2);

                    foreach (var codePoint in CodePoints)
                    {
                        int bytesEncoded;
                        if (!Utf16LittleEndianEncoder.TryEncodeCodePoint(codePoint, buffer, out bytesEncoded))
                        {
                            // TODO: Change Exception type
                            throw new Exception("invalid character");
                        }
                        buffer = buffer.Slice(bytesEncoded);
                    }
                }
            }

            // TODO: We already have a char[] and this will copy, how to avoid that
            return(new string(characters));
        }