public void SetUpNewWordGameUser(string roomId, string userId, GameWordGame game) { _joinRoomHelper.CreateRoom(userId, roomId); var userWordGame = new UserWordGame(_wordService, _filenameHelper); Rooms.RoomsList[roomId].Users[userId].SetUserWordGame(userWordGame); }
public void TestUserWordGame() { TestFileHelper.Create(Filename); var userGame = new UserWordGame(_wordService, _filenameHelper); userGame.AddWordToList("sheep"); userGame.AddWordToList("sloth"); userGame.AddWordToList("dinosaur"); userGame.WordList.Should().HaveCount(3); }