public override bool TakeAction() { TaskStar taskOpsStar = TaskStar.Star1; userLv = ContextUser.UserLv; this.ErrorCode = ops; if (ops == 1) { if (!VipHelper.GetVipOpenFun(ContextUser.VipLv, ExpandType.RefreashDailyTask)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_VipNotEnoughNotFuntion; return(false); } List <UserTask> taskArray = new GameDataCacheSet <UserTask>().FindAll(ContextUser.UserID, u => u.TaskState == TaskState.AllowTake && u.TaskType == TaskType.Daily); if (taskArray.Count > 0) { if (taskArray[0].TaskStar == TaskStar.Star5) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St3005_RefreashStarFull; return(false); } } ErrorInfo = string.Format(LanguageManager.GetLang().St3005_RefreashUseGold, useProGold); return(false); } else if (ops == 2) { if (ContextUser.GoldNum < useProGold) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return(false); } List <UserTask> taskArray = new GameDataCacheSet <UserTask>().FindAll(ContextUser.UserID, u => u.TaskState != TaskState.Disable && u.TaskType == TaskType.Daily); if (taskArray.Count > 0) { taskOpsStar = TaskHelper.GetTaskStar(taskArray[0].TaskStar, taskArray[0].TakeDate); } foreach (UserTask taskInfo in taskArray) { taskInfo.TaskStar = taskOpsStar; //taskInfo.Update(); } ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, useProGold, int.MaxValue); //ContextUser.Update(); if (taskArray.Count > 0) { userTaskList = taskArray; //UserTask userTask = taskArray[0]; //刷新任务 //userTaskList = TaskHelper.RefreshDailyTask(ContextUser.UserID, userTask); } } else if (ops == 3) { if (!VipHelper.GetVipOpenFun(ContextUser.VipLv, ExpandType.ShuanChuMaxXingJiRenWu)) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St_VipNotEnoughNotFuntion; return(false); } this.ErrorInfo = string.Format(LanguageManager.GetLang().St3005_RefreashUseGold, useFullGold); return(false); } else if (ops == 4) { if (ContextUser.GoldNum < useFullGold) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return(false); } taskOpsStar = TaskStar.Star5; List <UserTask> taskArray = new GameDataCacheSet <UserTask>().FindAll(ContextUser.UserID, u => u.TaskState == TaskState.AllowTake && u.TaskType == TaskType.Daily); foreach (UserTask taskInfo in taskArray) { taskInfo.TaskStar = taskOpsStar; //taskInfo.Update(); } if (taskArray.Count > 0) { UserTask userTask = taskArray[0]; //刷新任务 userTaskList = TaskHelper.RefreshDailyTask(ContextUser.UserID, userTask); } ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, useFullGold, int.MaxValue); //ContextUser.Update(); } else if (ops == 5) { if (!VipHelper.GetVipOpenFun(ContextUser.VipLv, ExpandType.DailyRenWuZhiJieWanCheng)) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St_VipNotEnoughNotFuntion; return(false); } this.ErrorInfo = string.Format(LanguageManager.GetLang().St3005_CompletedUseGold, completedUseGold); return(false); } else if (ops == 6) { if (ContextUser.GoldNum < completedUseGold) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return(false); } List <UserTask> taskArray = new GameDataCacheSet <UserTask>().FindAll(ContextUser.UserID, u => u.TaskState == TaskState.Taked && u.TaskType == TaskType.Daily); if (taskArray.Count > 0) { UserTask userTask = taskArray[0]; DailyTaskInfo dtaskInfo = new ConfigCacheSet <DailyTaskInfo>().FindKey(taskArray[0].TaskID); //交付任务 //奖励 int userExp = ContextUser.ExpNum; int expNum = userTask.GetDailyExpNum(userLv); ContextUser.ExpNum = MathUtils.Addition(ContextUser.ExpNum, expNum, int.MaxValue); //ContextUser.Update(); var userItem = userTask.GetDailyItem(userLv); if (userItem != null) { UserItemHelper.AddUserItem(ContextUser.UserID, userItem.ItemID, userItem.Num); } userTask.TaskState = TaskState.Close; userTask.CompleteNum = MathUtils.Addition(userTask.CompleteNum, 1, int.MaxValue); //userTask.Update(); //奖励日志 UserTaskLog taskLog = new UserTaskLog() { LogID = System.Guid.NewGuid().ToString(), TaskID = userTask.TaskID, UserID = userTask.UserID, TaskType = userTask.TaskType, TaskState = userTask.TaskState, TaskPrize = string.Format("ExpNum:{0},item:{1}={2};User expnum:{3}", expNum, userItem != null ? userItem.ItemID : 0, userItem != null ? userItem.Num : 0, userExp ), CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(taskLog); //刷新任务 userTaskList = TaskHelper.RefreshDailyTask(ContextUser.UserID, userTask); ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, completedUseGold, int.MaxValue); //ContextUser.Update(); } } else if (ops == 0) { if (TaskID > 0) { UserTask userTask = new GameDataCacheSet <UserTask>().FindKey(ContextUser.UserID, TaskID); if (userTask == null || userTask.TaskState != TaskState.Completed) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St3007_NoCompleted; return(false); } if (TaskHelper.GetTaskCompleteNum(ContextUser.UserID) >= TaskHelper.DailyEveryMaxNum) { this.ErrorCode = LanguageManager.GetLang().ErrorCode; this.ErrorInfo = LanguageManager.GetLang().St3005_CompletedTimeout; return(false); } DailyTaskInfo dtaskInfo = new ConfigCacheSet <DailyTaskInfo>().FindKey(userTask.TaskID); //交付任务 //奖励 int userExp = ContextUser.ExpNum; int expNum = userTask.GetDailyExpNum(userLv); ContextUser.ExpNum = MathUtils.Addition(ContextUser.ExpNum, expNum, int.MaxValue); //ContextUser.Update(); var userItem = userTask.GetDailyItem(userLv); if (userItem != null) { UserItemHelper.AddUserItem(ContextUser.UserID, userItem.ItemID, userItem.Num); } userTask.TaskState = TaskState.Close; userTask.CompleteNum = MathUtils.Addition(userTask.CompleteNum, 1, int.MaxValue); //userTask.Update(); //奖励日志 UserTaskLog taskLog = new UserTaskLog() { LogID = System.Guid.NewGuid().ToString(), TaskID = userTask.TaskID, UserID = userTask.UserID, TaskType = userTask.TaskType, TaskState = userTask.TaskState, TaskPrize = string.Format("ExpNum:{0},item:{1}={2};User expnum:{3}", expNum, userItem != null ? userItem.ItemID : 0, userItem != null ? userItem.Num : 0, userExp ), CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(taskLog); //刷新任务 userTaskList = TaskHelper.RefreshDailyTask(ContextUser.UserID, userTask); } else { //刷新当天任务 if (!TaskHelper.CheckDailyTaskTimeout(ContextUser.UserID, out userTaskList)) { userTaskList = new GameDataCacheSet <UserTask>().FindAll(ContextUser.UserID, m => m.TaskType.Equals(TaskType.Daily) && !m.TaskState.Equals(TaskState.NoTake) && !m.TaskState.Equals(TaskState.Disable) ); } if (userTaskList.Count == 0) { //初始化时刷新任务 userTaskList = TaskHelper.RefreshDailyTask(ContextUser.UserID, null); } //刷新状态 foreach (UserTask userTask in userTaskList) { bool isModify = false; if (userTask.TaskState == TaskState.Taked && userTask.TaskTargetNum.ToInt() >= (int)userTask.TaskStar) { isModify = true; userTask.TaskState = TaskState.Completed; } if (isModify) { //userTask.Update(); } } } } //计算当天完成次数 currNum = TaskHelper.GetTaskCompleteNum(ContextUser.UserID); return(true); }