示例#1
0
 private void onUserSelectedPower(UserSelectedPower e)
 {
     if (e.playerType == playerType && e.powerType == PowerType.Shield)
     {
         shieldPower.SetActive(true);
     }
 }
示例#2
0
 private void onUserSelectedPower(UserSelectedPower e)
 {
     userSelectedPowers[e.powerType] = e.isUserSelectedPower;
     if (e.powerType == PowerType.Shield && turn == PlayerType.P1)
     {
         isPlayer1UsingShieldPower = e.isUserSelectedPower;
     }
     else if (e.powerType == PowerType.Shield && turn == PlayerType.P2)
     {
         isPlayer2UsingShieldPower = e.isUserSelectedPower;
     }
 }