public MemoryDatabase( PersonModelTable PersonModelTable, QuestMasterTable QuestMasterTable, ItemMasterTable ItemMasterTable, QuestMasterEmptyValidateTable QuestMasterEmptyValidateTable, ItemMasterEmptyValidateTable ItemMasterEmptyValidateTable, SequentialCheckMasterTable SequentialCheckMasterTable, SingleMasterTable SingleMasterTable, FailTable FailTable, SampleTable SampleTable, SkillMasterTable SkillMasterTable, TestMasterTable TestMasterTable, UserLevelTable UserLevelTable ) { this.PersonModelTable = PersonModelTable; this.QuestMasterTable = QuestMasterTable; this.ItemMasterTable = ItemMasterTable; this.QuestMasterEmptyValidateTable = QuestMasterEmptyValidateTable; this.ItemMasterEmptyValidateTable = ItemMasterEmptyValidateTable; this.SequentialCheckMasterTable = SequentialCheckMasterTable; this.SingleMasterTable = SingleMasterTable; this.FailTable = FailTable; this.SampleTable = SampleTable; this.SkillMasterTable = SkillMasterTable; this.TestMasterTable = TestMasterTable; this.UserLevelTable = UserLevelTable; }
public MemoryDatabase( SampleTable SampleTable, SkillMasterTable SkillMasterTable, UserLevelTable UserLevelTable ) { this.SampleTable = SampleTable; this.SkillMasterTable = SkillMasterTable; this.UserLevelTable = UserLevelTable; }