private void OnDestroy() { mStateManager = null; mUIShipCharacter = null; mUserInterfacePortInteriorManager = null; mUserInterfacePortMenuManager = null; mBlur_Camera = null; if ((UnityEngine.Object)mParticleSystem_MarriagePetal != null) { mParticleSystem_MarriagePetal.Stop(); } mParticleSystem_MarriagePetal = null; mTransform_LayerPort = null; mTransform_LayerOverlay = null; mUIInteriorFurniturePreviewWaiter = null; mUIPortCameraControlMode = null; mCamera_Overlay = null; mCamera_MenuCamera = null; mUserInterfaceOptionManager = null; mCommonDialog = null; mUIMarriageConfirm = null; mUserInterfaceJukeBoxManager = null; mPortManager = null; mDeckModel = null; mKeyController = null; TutorialInstantiate = null; }
public void Initialize(InteriorManager interiorManager, FurnitureStoreManager furnitureStoreManager, UserInterfacePortInteriorManager uiPortInteriorManager) { this.mInteriorManager = interiorManager; this.mUserInterfacePortInteriorManager = uiPortInteriorManager; this.mFurnitureStoreManager = furnitureStoreManager; this.mUIFurnitureStoreTabList.Initialize(this.mFurnitureStoreManager); this.tabManager.InitTab(); this.tabManager.Init(new Action(this.OnChangedTabListener), new Action(this.OnDesideTabListener)); this.storeFrame.updateUserInfo(this.mFurnitureStoreManager); this.mUserInterfacePortInteriorManager.InitializeFurnituresForConfirmation(interiorManager.Deck, interiorManager.GetRoomInfo()); }
public void Initialize(InteriorManager interiorManager, FurnitureStoreManager furnitureStoreManager, UserInterfacePortInteriorManager uiPortInteriorManager) { mInteriorManager = interiorManager; mUserInterfacePortInteriorManager = uiPortInteriorManager; mFurnitureStoreManager = furnitureStoreManager; mUIFurnitureStoreTabList.Initialize(mFurnitureStoreManager); tabManager.InitTab(); tabManager.Init(OnChangedTabListener, OnDesideTabListener); storeFrame.updateUserInfo(mFurnitureStoreManager); mUserInterfacePortInteriorManager.InitializeFurnituresForConfirmation(interiorManager.Deck, interiorManager.GetRoomInfo()); }
private void OnDestroy() { if (SingletonMonoBehaviour <UIPortFrame> .exist()) { SingletonMonoBehaviour <UIPortFrame> .Instance.gameObject.SetActive(true); } UserInterfacePortManager.ReleaseUtils.Releases(ref mTextures_Preload); mUserInterfaceInteriorChangeManager = null; mUserInterfaceInteriorTransitionManager = null; mUIInteriorStoreManager = null; mStateManager = null; mInteriorManager = null; mKeyController = null; mUserInterfacePortInteriorManager = null; }
public void Release() { this.mUIInteriorFurnitureChangeScrollList.SetKeyController(null); UserInterfacePortManager.ReleaseUtils.Release(ref this.mAudioClip_CommonEnter1, false); UserInterfacePortManager.ReleaseUtils.Release(ref this.mAudioClip_CommonCancel1, false); UserInterfacePortManager.ReleaseUtils.Release(ref this.mAudioClip_CommonCursolMove, false); UserInterfacePortManager.ReleaseUtils.Release(ref this.mAudioClip_CommonEnter2, false); this.mKeyController = null; this.mContext = null; this.mStateManager = null; this.mUIInteriorChangeFurnitureSelector = null; this.mUIInteriorFurnitureDetail = null; this.mUIInteriorFurnitureChangeScrollList = null; this.mUIInteriorFurniturePreviewWaiter = null; this.mUserInterfacePortInteriorManager = null; }
private void OnDestroy() { mUIInteriorChangeFurnitureSelector = null; mUIInteriorFurnitureDetail = null; mUIInteriorFurnitureChangeScrollList = null; mUIInteriorFurniturePreviewWaiter = null; mUserInterfacePortInteriorManager = null; mTransform_MoveButton = null; mAudioClip_CommonEnter1 = null; mAudioClip_CommonCancel1 = null; mAudioClip_CommonCursolMove = null; mAudioClip_CommonEnter2 = null; mKeyController = null; mStateManager = null; mInteriorManager = null; mContext = null; }