public void SaveScoreToLocal() { List <string> col = new List <string>(); List <string> val = new List <string>(); col.Add("name"); col.Add("email"); col.Add("contact"); col.Add("game_score"); col.Add("voucher_id"); col.Add("created_at"); col.Add("is_submitted"); val.Add(PlayerPrefs.GetString("name")); val.Add(PlayerPrefs.GetString("email")); val.Add(PlayerPrefs.GetString("contact")); val.Add(PlayerPrefs.GetString(gameSettings.scoreName)); // val.Add(PlayerPrefs.GetString("voucher_id")); val.Add(2.ToString()); val.Add(PlayerPrefs.GetString("created_at")); val.Add("false"); // string msg = userDb.AddData(user); SetUpDb(); string msg = userDb.AddData(col, val); userDb.Close(); if (msg != "true") { localScoreNotSaveHandler.SetActive(true); localNotSaveCodeText.text = msg; } }