public void GetAddBattleLog(User user, Enemy enemy) { if (enemy.CurrentHp <= 0) { user.Result = "Won"; } else if (user.CurrentHp <= 0) { user.Result = "Lost"; } else if (user.CurrentHp > 0 && enemy.CurrentHp > 0) { user.Result = "Fled"; } userContext.AddBattleLog(user, enemy); }