public override void RunCommand(object sender) { User32Functions.GetClipboardText().StoreInUserVariable(sender, v_userVariableName); }
public override void RunCommand(object sender) { var engine = (IAutomationEngineInstance)sender; User32Functions.GetClipboardText().StoreInUserVariable(engine, v_OutputUserVariableName, nameof(v_OutputUserVariableName), this); }
public async override Tasks.Task RunCommand(object sender) { var engine = (IAutomationEngineInstance)sender; User32Functions.GetClipboardText().SetVariableValue(engine, v_OutputUserVariableName); }