示例#1
0
 public void OnMouseDown()
 {
     //if not mousing over a ui element, set the region to worldwide
     if (!EventSystem.current.IsPointerOverGameObject())
     {
         upgrade_UI.SetSelectedRegion(Region.Worldwide);
     }
 }
 public void SelectRegion()
 {
     upgradeUI.SetSelectedRegion((Region)transform.GetSiblingIndex());
 }