public void UpdatedLocationEventArgsConstructorTest()
        {
            Point3D     location            = new Point3D(); // TODO: 初始化为适当的值
            WorldEntity gameEntity          = null;          // TODO: 初始化为适当的值
            UpdatedLocationEventArgs target = new UpdatedLocationEventArgs(location, gameEntity);

            Assert.Inconclusive("TODO: 实现用来验证目标的代码");
        }
        public void OldLocationTest()
        {
            Point3D     location            = new Point3D();                                      // TODO: 初始化为适当的值
            WorldEntity gameEntity          = null;                                               // TODO: 初始化为适当的值
            UpdatedLocationEventArgs target = new UpdatedLocationEventArgs(location, gameEntity); // TODO: 初始化为适当的值
            Point3D actual;

            actual = target.OldLocation;
            Assert.Inconclusive("验证此测试方法的正确性。");
        }