static void UPDATE_ROOM_INFO(byte[] bytes) { UpdateRoomInfo input = UpdateRoomInfo.Parser.ParseFrom(bytes); if (!input.IsRemove) { RoomInfo roomInfo = new RoomInfo() { RoomName = input.RoomName, RoomId = input.RoomId, CurPlayerCount = input.CurPlayerCount, MaxPlayerCount = input.MaxPlayerCount, IsRunning = input.IsRunning, Creator = input.Creator, }; ServerLobbyManager.Instance.Rooms[input.RoomId] = roomInfo; var rsi = ServerLobbyManager.Instance.GetRoomServer(_args); if (rsi != null) { rsi.Rooms.Add(input.RoomId); } } else {// 删除这个房间 ServerLobbyManager.Instance.Rooms.Remove(input.RoomId); } UpdateRoomInfoReply output = new UpdateRoomInfoReply() { Ret = true, }; ServerLobbyManager.Instance.SendMsg(_args, LOBBY_REPLY.UpdateRoomInfoReply, output.ToByteArray()); }
private static void UPDATE_ROOM_INFO_REPLY(byte[] bytes) { UpdateRoomInfoReply input = UpdateRoomInfoReply.Parser.ParseFrom(bytes); if (!input.Ret) { MixedManager.Instance.LobbyManager.Log("MSG: LobbyMsgReply UPDATE_ROOM_INFO_REPLY Error - Update room information failed!"); // 更新房间信息失败! } }