public async Task UpdatesRolloutDefaultConfigAsync() { await _updateSample.UpdateRolloutDefaultConfigAsync(_fixture.ProjectId, _deploymentId, _configId); var rollout = _getSample.GetRollout(_fixture.ProjectId, _deploymentId); var fullConfigId = $"projects/{_fixture.ProjectId}/locations/{_fixture.RegionId}/gameServerDeployments/{_deploymentId}/configs/{_configId}"; Assert.Equal(fullConfigId, rollout.DefaultGameServerConfig); }
public async Task InitializeAsync() { await _createDeploymentSample.CreateDeploymentAsync( _fixture.ProjectId, _deploymentId); await _createConfigSample.CreateConfigAsync( _fixture.ProjectId, _fixture.RegionId, _deploymentId, _configId); await _updateSample.UpdateRolloutDefaultConfigAsync(_fixture.ProjectId, _deploymentId, _configId); }
public async Task InitializeAsync() { await _updateSample.UpdateRolloutDefaultConfigAsync(_fixture.ProjectId, _fixture.TestDeploymentId, _fixture.TestConfigId); }