public void UpdateOxygen(float oxygenAmount) { var msg = new UpdateOxygenMsg(); msg.CharacterEntityId = Entity.EntityId; msg.OxygenAmount = oxygenAmount; Sync.Layer.SendMessageToAll(ref msg); }
private static void OnUpdateOxygen(MySyncCharacter syncObject, ref UpdateOxygenMsg message, MyNetworkClient sender) { syncObject.Entity.OxygenComponent.SuitOxygenAmount = message.OxygenAmount; }
private static void OnUpdateOxygen(MySyncCharacter syncObject, ref UpdateOxygenMsg message, MyNetworkClient sender) { syncObject.Entity.SuitOxygenAmount = message.OxygenAmount; }