public bool Stop() { _kernel.Release();//todo:::此处释放服务 _webServer.Stop(); UpdateMessage?.Invoke("http://" + Config.PublishHost + ":" + Config.PublishPort + "/Radio 人为停止!"); return(true); }
public bool Start() { ReadConfig(); _webServer = new AsyncHttpServer(Config.PublishHost, int.Parse(Config.PublishPort)); _webServer.OnGetData += WebServer_OnGetData; _webServer.Start(); UpdateMessage?.Invoke("http://" + Config.PublishHost + ":" + Config.PublishPort + "/Radio 网络服务启动。"); _kernel = new Kernel(Config); _kernel.Init();//todo:::此处初始化服务 return(true); }
public void ComputerPlay() { if (backgroundSearchTask != null && backgroundSearchTask.Status == TaskStatus.Running) { UpdateMessage?.Invoke("stop thinking..."); backgroundSearchTokenSource.Cancel(); } Busy = true; UpdateMessage?.Invoke("searching..."); Engine.UpdateProgress = r => UpdateResult?.Invoke(r); var bb = Board.ToBitBoard(); var depth = GetSearchDepth(); SearchResult result = null; if (Board.LastMove != null) { if (moveMaps.ContainsKey(Board.LastMove.Value)) { var item = moveMaps[Board.LastMove.Value]; if (Board.ValidMove(item.Move)) { result = new SearchResult { Move = item.Move, Score = item.Eval, Process = 1, Message = "BackgroundSearch", }; } } } if (result == null) { result = Engine.Search(bb, depth); if (result.IsTimeout) { //timeout, random move var moves = Board.FindMoves(); result.Move = moves[new Random().Next(0, moves.Length)]; } } PlayerPlay(result.Move); UpdatePlay?.Invoke(PlayerType.Computer, result.Move); UpdateResult?.Invoke(result); // if (bb.EmptyPiecesCount() > EdaxEngine.WinLoseDepth) if (!Board.CanMove()) { moveMaps.Clear(); } else { if (backgroundSearchTask != null) { var i = 0; while (i++ < 100) { if (backgroundSearchTask.Status != TaskStatus.Running) { break; } UpdateMessage?.Invoke($"wait times: {i++}..."); Thread.Sleep(100); } UpdateMessage?.Invoke("thinking was stoped."); } backgroundSearchTokenSource = new CancellationTokenSource(); backgroundSearchTask = BackgroundSearch(backgroundSearchTokenSource.Token); } Busy = false; }
private void OnUpdateMessage(Updates update) { UpdateMessage?.Invoke(this, update); }
// upload.saveBigFilePart#de7b673d file_id:long file_part:int file_total_parts:int bytes:bytes = Bool; #endregion #region Help // help.getConfig#c4f9186b = Config; // help.getNearestDc#1fb33026 = NearestDc; // help.getAppUpdate#c812ac7e device_model:string system_version:string app_version:string lang_code:string = help.AppUpdate; // help.saveAppLog#6f02f748 events:Vector<InputAppEvent> = Bool; // help.getInviteText#a4a95186 lang_code:string = help.InviteText; // help.getSupport#9cdf08cd = help.Support; #endregion private void OnUpdateMessage(object sender, Updates e) { UpdateMessage?.Invoke(this, e); }
/// <summary> /// Invoke the UpdateMessage event; called whenever a message is /// updated. /// </summary> /// <param name="message"> /// The updated message. /// </param> protected virtual void OnUpdateMessage(string message) { UpdateMessage?.Invoke(this, message); }
protected virtual void OnUpdateMessage(object sender, TLAbsUpdates e) { UpdateMessage?.Invoke(this, e); }
private void OnUpdateMessage(TeleSharp.TL.TLAbsUpdates updates) { UpdateMessage?.Invoke(this, updates); }
public async Task <bool> UpdateServer(Server server) { var serverPath = new DirectoryInfo(server.Path); if (!serverPath.Exists) { serverPath.Create(); } using (var scope = _serviceScopeFactory.CreateScope()) using (var db = scope.ServiceProvider.GetRequiredService <MonitorDBContext>()) { var scopedServices = scope.ServiceProvider; StringBuilder outputStringBuilder = new StringBuilder(); // Params stuff List <string[]> parameterBuilder = new List <string[]> { new string[] { "+login", "anonymous" }, // TODO: Allow user logins new string[] { "+force_install_dir", $"\"{serverPath.FullName}\"" } }; // F*****g dynamic shit param builder what the f**k List <string> updateText = new List <string> { server.Game.SteamID?.ToString(CultureInfo.InvariantCulture) }; if (!String.IsNullOrEmpty(server.Branch) && server.Branch != "public") { updateText.Add("-beta"); updateText.Add(server.Branch); if (!String.IsNullOrEmpty(server.BranchPassword)) { updateText.Add("-betapassword"); updateText.Add(server.BranchPassword); } // TODO: Should add 'validate' param? } // app_update param builder StringBuilder updateParams = new StringBuilder(); if (updateText.Count > 1) { updateParams.Append("\""); } updateParams.Append(String.Join(" ", updateText)); if (updateText.Count > 1) { updateParams.Append("\""); } parameterBuilder.Add(new string[] { "+app_update", updateParams.ToString() }); parameterBuilder.Add(new string[] { "+quit" }); string steamCMDArguments = String.Join(" ", parameterBuilder.Select(param => String.Join(" ", param)).ToArray()); _logger.LogInformation("Starting SteamCMD with arguments: {0}", steamCMDArguments); // Init proccess listeners IPtyConnection steamCMDProc = null; var downloadProgressRegex = @"Update state \((.+?)\) downloading, progress: ([\d.]+) \((\d*) \/ (\d*)\)"; CultureInfo ci = (CultureInfo)CultureInfo.CurrentCulture.Clone(); ci.NumberFormat.CurrencyDecimalSeparator = "."; //DataReceivedEventHandler outputEventHandler = (sender, e) => EventHandler outputEventHandler = (sender, e2) => { var e = (CustomDataReceivedEventArgs)e2; _logger.LogDebug("SteamCMD Log {0} - {1}: {2}", server.Id, steamCMDProc.Pid, e.Data); UpdateMessage?.Invoke(server, new ConsoleEventArgs() { NewLine = e.Data }); if (!string.IsNullOrEmpty(e.Data)) { Match match = Regex.Match(e.Data, downloadProgressRegex, RegexOptions.IgnoreCase); if (match.Success) { UpdateProgress?.Invoke(server, new ServerUpdateProgressEventArgs() { Progress = float.Parse(match.Groups[2].Value, NumberStyles.Any, ci) }); } } }; //DataReceivedEventHandler errorEventHandler = (sender, e) => EventHandler errorEventHandler = (sender, e2) => { var e = (CustomDataReceivedEventArgs)e2; _logger.LogWarning("SteamCMD emitted {0} - {1}: {2}", server.Id, steamCMDProc.Pid, e.Data); UpdateMessage?.Invoke(server, new ConsoleEventArgs() { NewLine = e.Data, IsError = true }); }; // Start process var hasErrored = false; var processExitedCTS = new CancellationTokenSource(); var processExitedCToken = processExitedCTS.Token; try { steamCMDProc = await _steamCMDService.CreateSteamCMD(steamCMDArguments); //steamCMDProc.OutputDataReceived += outputEventHandler; //steamCMDProc.ErrorDataReceived += errorEventHandler; //steamCMDProc.Start(); //steamCMDProc.BeginOutputReadLine(); //steamCMDProc.BeginErrorReadLine(); // Exit event var processExitedTcs = new TaskCompletionSource <uint>(); steamCMDProc.ProcessExited += (sender, e) => { processExitedTcs.TrySetResult((uint)steamCMDProc.ExitCode); processExitedCTS.Cancel(); //steamCMDProc.ReaderStream.Close(); //steamCMDProc.ReaderStream.Dispose(); }; server.UpdatePID = steamCMDProc.Pid; db.Update(server); await db.SaveChangesAsync(); ServerUpdateStart?.Invoke(server, new EventArgs()); // Event // Reading console var encoding = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false); var decoder = encoding.GetDecoder(); var sb = new StringBuilder(); var byteBuffer = new byte[1024]; var maxCharsPerBuffer = encoding.GetMaxCharCount(1024); var charBuffer = new char[maxCharsPerBuffer]; int currentLinePos = 0; bool bLastCarriageReturn = false; while (!processExitedTcs.Task.IsCompleted) { try { var bytesRead = await steamCMDProc.ReaderStream.ReadAsync(byteBuffer, 0, byteBuffer.Length).WithCancellation(processExitedCToken); if (bytesRead == 0) { break; } int charLen = decoder.GetChars(byteBuffer, 0, bytesRead, charBuffer, 0); sb !.Append(charBuffer, 0, charLen); MonitorUtils.MoveLinesFromStringBuilderToMessageQueue(ref currentLinePos, ref bLastCarriageReturn, sb, (line) => outputEventHandler?.Invoke(steamCMDProc, new CustomDataReceivedEventArgs(line))); } catch (OperationCanceledException) { break; } } if (!processExitedTcs.Task.IsCompleted) { await processExitedTcs.Task; } /* * var readStdOut = Task.Run(async delegate * { * string? line = null; * //while ((line = await steamCMDProc.StandardOutput.ReadLineAsync()) != null) * while (steamCMDProc.StandardOutput.Peek() > -1) * { * line = steamCMDProc.StandardOutput.ReadLine(); * _logger.LogWarning("Read line! {0}", line); * outputEventHandler.Invoke(steamCMDProc, new CustomDataReceivedEventArgs(line)); * } * }); * var readErrOut = Task.Run(async delegate * { * string? line = null; * //while ((line = await steamCMDProc.StandardError.ReadLineAsync()) != null) * while (steamCMDProc.StandardError.Peek() > -1) * { * line = steamCMDProc.StandardError.ReadLine(); * errorEventHandler.Invoke(steamCMDProc, new CustomDataReceivedEventArgs(line)); * } * }); * * await Task.WhenAll(readStdOut, readErrOut); */ //await steamCMDProc.WaitForExitAsync(); //steamCMDProc.WaitForExit(); //steamCMDProc.CancelOutputRead(); //steamCMDProc.CancelErrorRead(); try { if (steamCMDProc.ExitCode != 0) { hasErrored = true; throw new Exception(); } } catch (InvalidOperationException err) { // Do nothing, for some f*****g reason it seems it can't get the exit code } } catch (Exception err) { _logger.LogError(err, "There has been an error while updating the server via SteamCMD"); return(false); } finally { _logger.LogInformation("Update finished for server {0}!", server.Id); server.UpdatePID = null; db.Update(server); await db.SaveChangesAsync(); ServerUpdated?.Invoke(server, new ServerUpdateEventArgs() { Error = hasErrored }); if (steamCMDProc != null) { //steamCMDProc.OutputDataReceived -= outputEventHandler; //steamCMDProc.ErrorDataReceived -= errorEventHandler; steamCMDProc.Dispose(); } processExitedCTS.Dispose(); } } return(true); }