private void RemoveSkill() { if (SelectedSkill != null) { UnselectedSkillList.Add(SelectedSkill); SelectedSkillList.Remove(SelectedSkill); } }
private void AddSkill() { if (UnselectedSkill != null) { SelectedSkillList.Add(UnselectedSkill); UnselectedSkillList.Remove(UnselectedSkill); } }
private void RemoveSkillFromPreferred() { if (SelectedSkillToRemove != null) { UnselectedSkillList.Add(SelectedSkillToRemove); ContractorHasSkillList.Remove(SelectedSkillToRemove); SelectedSkillToAdd = null; SelectedSkillToRemove = null; } }
private void AddSkillToPreferred() { if (SelectedSkillToAdd != null) { ContractorHasSkillList.Add(SelectedSkillToAdd); UnselectedSkillList.Remove(SelectedSkillToAdd); SelectedSkillToAdd = null; SelectedSkillToRemove = null; } }