private void TrimShadow(Bitmap bitmap)
        {
            int sizeLimit  = 10;
            int alphaLimit = 200;

            using (UnsafeBitmap unsafeBitmap = new UnsafeBitmap(bitmap, true))
            {
                for (int i = 0; i < sizeLimit; i++)
                {
                    int y     = i;
                    int width = bitmap.Width;

                    // Left top
                    for (int x = 0; x < sizeLimit; x++)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }

                    // Right top
                    for (int x = width - 1; x > width - sizeLimit - 1; x--)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }

                    y = bitmap.Height - i - 1;

                    // Left bottom
                    for (int x = 0; x < sizeLimit; x++)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }

                    // Right bottom
                    for (int x = width - 1; x > width - sizeLimit - 1; x--)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }
                }
            }
        }
        private static void TrimShadow(Bitmap bitmap)
        {
            int sizeLimit = 10;
            int alphaLimit = 200;

            using (UnsafeBitmap unsafeBitmap = new UnsafeBitmap(bitmap, true, ImageLockMode.ReadWrite))
            {
                for (int i = 0; i < sizeLimit; i++)
                {
                    int y = i;
                    int width = bitmap.Width;

                    // Left top
                    for (int x = 0; x < sizeLimit; x++)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }

                    // Right top
                    for (int x = width - 1; x > width - sizeLimit - 1; x--)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }

                    y = bitmap.Height - i - 1;

                    // Left bottom
                    for (int x = 0; x < sizeLimit; x++)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }

                    // Right bottom
                    for (int x = width - 1; x > width - sizeLimit - 1; x--)
                    {
                        if (unsafeBitmap.GetPixel(x, y).Alpha < alphaLimit)
                        {
                            unsafeBitmap.ClearPixel(x, y);
                        }
                        else
                        {
                            break;
                        }
                    }
                }
            }
        }