/// <summary>
 /// 获取域名服务信息
 /// </summary>
 /// <param name="domain">域名</param>
 /// <param name="size">域名长度</param>
 /// <returns>域名服务信息</returns>
 internal DomainServer Get(byte *domain, int size)
 {
     if (searcher.State != null)
     {
         if (lastDomainSize == size && Monitor.TryEnter(lastLock))
         {
             if (lastDomainSize == size && Memory.SimpleEqualNotNull(lastDomain.Byte, domain, lastDomainSize))
             {
                 DomainServer server = lastServer;
                 Monitor.Exit(lastLock);
                 return(server);
             }
             Monitor.Exit(lastLock);
         }
         int index = searcher.Search(domain, domain + size);
         if (index >= 0)
         {
             DomainServer server = servers[index];
             if (server != null)
             {
                 if (Monitor.TryEnter(lastLock))
                 {
                     if (lastDomain.Byte == null)
                     {
                         try
                         {
                             lastDomain = Unmanaged.Get(Server.MaxDomainSize, false, false);
                             Memory.SimpleCopyNotNull(domain, lastDomain.Byte, lastDomainSize = size);
                             lastServer = server;
                         }
                         finally { Monitor.Exit(lastLock); }
                     }
                     else
                     {
                         Memory.SimpleCopyNotNull(domain, lastDomain.Byte, lastDomainSize = size);
                         lastServer = server;
                         Monitor.Exit(lastLock);
                     }
                 }
                 return(server);
             }
         }
     }
     return(null);
 }
示例#2
0
        /// <summary>
        /// 创建 WEB 异步调用输出
        /// </summary>
        /// <param name="size"></param>
        /// <returns>是否创建成功</returns>
        public bool CreateResponse(int size = UnmanagedPool.TinySize)
        {
            if (IsCreateResponse || SocketIdentity != Socket.Identity)
            {
                return(false);
            }
            IsCreateResponse = true;
            UnmanagedStream responseStream = Interlocked.Exchange(ref ResponseStream, null);

            if (responseStream == null)
            {
                responseStream = new UnmanagedStream(size);
            }
            else
            {
                responseStream.Reset((byte *)Unmanaged.Get(size, false), size);
                responseStream.IsUnmanaged = true;
            }
            CallResponse.Set(responseStream, ref DomainServer.ResponseEncoding);
            return(true);
        }
示例#3
0
 /// <summary>
 /// 状态数据创建器
 /// </summary>
 /// <param name="values">状态集合</param>
 /// <param name="isStaticUnmanaged">是否固定内存申请</param>
 public AsciiBuilder(KeyValue <string, int>[] values, bool isStaticUnmanaged)
 {
     this.values = values;
     prefixSize  = tableCount = stateCount = tableType = charCount = 0;
     state       = charsAscii = prefix = table = null;
     if (values.Length > 1)
     {
         byte *chars = stackalloc byte[128 >> 3];
         //Memory.ClearUnsafe((ulong*)chars, 128 >> (3 + 3));
         this.chars = new MemoryMap((ulong *)chars, (128 >> 3) >> 3);
         Data       = new Pointer.Size();
         count(0, values.Length, 0);
         charCount = (*(ulong *)chars).bitCount() + (*(ulong *)(chars + sizeof(ulong))).bitCount();
         int size = (1 + (stateCount += tableCount) * 3) * sizeof(int) + 128 + 4 + (prefixSize & (int.MaxValue - 3));
         if (stateCount < 256)
         {
             size += tableCount * (charCount + 1);
         }
         else if (stateCount < 65536)
         {
             size     += tableCount * (charCount + 1) * sizeof(ushort);
             tableType = 1;
         }
         else
         {
             size     += tableCount * (charCount + 1) * sizeof(int);
             tableType = 2;
         }
         Data = Unmanaged.Get(size, true, isStaticUnmanaged);
         *Data.Int = stateCount;                              //状态数量[int]
         state      = Data.Byte + sizeof(int);                //状态集合[stateCount*(前缀位置[int]+状态位置[int]+名称索引[int])]
         charsAscii = state + (stateCount * 3) * sizeof(int); //ascii字符查找表[128*byte]
         byte charIndex = 0;
         for (byte index = 1; index != 128; ++index)
         {
             if (this.chars.Get(index) != 0)
             {
                 *(charsAscii + index) = ++charIndex;
             }
         }
         prefix = charsAscii + 128;                                 //前缀集合
         table  = prefix + ((prefixSize & (int.MaxValue - 3)) + 4); //状态矩阵[tableCount*(charCount+1)*[byte/ushort/int]]
         *prefix++ = (byte)charCount;                               //字符数量
         stateCount = 0;
         create(0, values.Length, 0);
     }
     else
     {
         chars = new MemoryMap();
         string value = values[0].Key;
         fixed(char *valueFixed = value)
         {
             if (values[0].Key.Length <= 128)
             {
                 Data = Unmanaged.Get(sizeof(int) + sizeof(int) * 3 + 128 + 1, false, isStaticUnmanaged);
                 *Data.Int = 1;                                       //状态数量
                 state         = Data.Byte + sizeof(int);
                 *(int *)state = sizeof(int) * 3;                     //前缀位置
                 *(int *)(state + sizeof(int))     = 0;               //状态位置
                 *(int *)(state + sizeof(int) * 2) = values[0].Value; //名称索引
                 prefix = Data.Byte + sizeof(int) * 4;
                 AutoCSer.Extension.StringExtension.WriteBytesNotNull(valueFixed, value.Length, prefix);
                 *(prefix + value.Length) = *(prefix + 128) = 0;
             }
             else
             {
                 Data = Unmanaged.Get(sizeof(int) + sizeof(int) * 3 + 128 + 1 + value.Length + 1, true, isStaticUnmanaged);
                 *Data.Int = 1;                                       //状态数量
                 state         = Data.Byte + sizeof(int);
                 *(int *)state = sizeof(int) * 3 + 128 + 1;           //前缀位置
                 *(int *)(state + sizeof(int))     = 0;               //状态位置
                 *(int *)(state + sizeof(int) * 2) = values[0].Value; //名称索引
                 AutoCSer.Extension.StringExtension.WriteBytesNotNull(valueFixed, value.Length, Data.Byte + sizeof(int) * 3 + 128 + 1);
             }
         }
     }
 }
示例#4
0
 /// <summary>
 /// 状态数据创建器
 /// </summary>
 /// <param name="values">状态集合</param>
 /// <param name="isStaticUnmanaged">是否固定内存申请</param>
 private ByteBuilder(KeyValue <byte[], int>[] values, bool isStaticUnmanaged)
 {
     this.values = values;
     prefixSize  = tableCount = stateCount = tableType = charCount = 0;
     state       = bytes = nullPrefix = prefix = table = null;
     if (values.Length > 1)
     {
         Data = new Pointer.Size();
         byte *chars = stackalloc byte[256 >> 3];
         this.chars = new MemoryMap((ulong *)chars, (256 >> 3) >> 3);
         count(0, values.Length, 0);
         charCount = (*(ulong *)chars).bitCount() + (*(ulong *)(chars + sizeof(ulong))).bitCount() + (*(ulong *)(chars + sizeof(ulong) * 2)).bitCount() + (*(ulong *)(chars + sizeof(ulong) * 3)).bitCount();
         int size = (1 + (stateCount += tableCount) * 3) * sizeof(int) + ((prefixSize + (256 + 4 + 3)) & (int.MaxValue - 3));
         if (stateCount < 256)
         {
             size += tableCount * charCount;
         }
         else if (stateCount < 65536)
         {
             size     += tableCount * charCount * sizeof(ushort);
             tableType = 1;
         }
         else
         {
             size     += tableCount * charCount * sizeof(int);
             tableType = 2;
         }
         Data = Unmanaged.Get(size, true, isStaticUnmanaged);
         *Data.Int = stateCount;                         //状态数量[int]
         state = Data.Byte + sizeof(int);                //状态集合[stateCount*(前缀位置[int]+状态位置[int]+名称索引[int])]
         bytes = state + (stateCount * 3) * sizeof(int); //字节查找表[256*byte]
         byte charIndex = 0;
         for (int index = 0; index != 256; ++index)
         {
             if (this.chars.Get(index) != 0)
             {
                 *(bytes + index) = charIndex++;
             }
         }
         nullPrefix            = bytes + 256;                                                //空前缀
         table                 = nullPrefix + ((prefixSize + (4 + 3)) & (int.MaxValue - 3)); //状态矩阵[tableCount*charCount*[byte/ushort/int]]
         *(ushort *)nullPrefix = (ushort)charCount;                                          //字符数量
         prefix                = nullPrefix + sizeof(int) + sizeof(ushort);                  //前缀集合
         nullPrefix           += sizeof(int);
         stateCount            = 0;
         create(0, values.Length, 0);
     }
     else
     {
         chars = new MemoryMap();
         byte[] value = values[0].Key;
         fixed(byte *valueFixed = value)
         {
             if (values[0].Key.Length <= 254)
             {
                 Data = Unmanaged.Get(sizeof(int) + sizeof(int) * 3 + 256 + 2, false, isStaticUnmanaged);
                 *Data.Int = 1;                                       //状态数量
                 state         = Data.Byte + sizeof(int);
                 *(int *)state = sizeof(int) * 3 + sizeof(ushort);    //前缀位置
                 *(int *)(state + sizeof(int))     = 0;               //状态位置
                 *(int *)(state + sizeof(int) * 2) = values[0].Value; //名称索引
                 prefix            = Data.Byte + sizeof(int) * 4;
                 *(ushort *)prefix = (ushort)value.Length;
                 AutoCSer.Memory.SimpleCopyNotNull(valueFixed, prefix + sizeof(ushort), value.Length);
                 *(ushort *)(prefix + 256) = 0;
             }
             else
             {
                 Data = Unmanaged.Get(sizeof(int) + sizeof(int) * 3 + 256 + 4 + 2 + value.Length, true, isStaticUnmanaged);
                 *Data.Int = 1;                                              //状态数量
                 state         = Data.Byte + sizeof(int);
                 *(int *)state = sizeof(int) * 3 + 256 + 4 + sizeof(ushort); //前缀位置
                 *(int *)(state + sizeof(int))     = 0;                      //状态位置
                 *(int *)(state + sizeof(int) * 2) = values[0].Value;        //名称索引
                 prefix            = Data.Byte + sizeof(int) * 4 + 256 + 4;
                 *(ushort *)prefix = (ushort)value.Length;
                 AutoCSer.Memory.SimpleCopyNotNull(valueFixed, prefix + sizeof(ushort), value.Length);
             }
         }
     }
 }
示例#5
0
        /// <summary>
        /// 状态数据创建器
        /// </summary>
        /// <param name="names">名称集合</param>
        /// <param name="isStaticUnmanaged">是否固定内存申请</param>
        public CharBuilder(KeyValue <string, int>[] names, bool isStaticUnmanaged)
        {
            this.names = names;
            prefixSize = tableCount = stateCount = tableType = 0;
            state      = charsAscii = charStart = charEnd = prefix = table = null;
            chars      = default(LeftArray <char>);
            if (names.Length > 1)
            {
                Data = new Pointer.Size();
                count(0, names.Length, 0);
                int charCount, asciiCount;
                System.Array.Sort(chars.Array, 0, chars.Length);
                fixed(char *charFixed = chars.Array)
                {
                    char *start = charFixed + 1, end = charFixed + chars.Length, write = start;
                    char  value = *charFixed;

                    if (*(end - 1) < 128)
                    {
                        while (start != end)
                        {
                            if (*start != value)
                            {
                                *write++ = value = *start;
                            }
                            ++start;
                        }
                        asciiCount = (int)(write - charFixed);
                        charCount  = 0;
                    }
                    else
                    {
                        while (value < 128)
                        {
                            while (*start == value)
                            {
                                ++start;
                            }
                            *write++ = value = *start++;
                        }
                        asciiCount = (int)(write - charFixed) - 1;
                        while (start != end)
                        {
                            if (*start != value)
                            {
                                *write++ = value = *start;
                            }
                            ++start;
                        }
                        charCount = (int)(write - charFixed) - asciiCount;
                    }
                    chars.Length = asciiCount + charCount;
                    int size = (1 + (stateCount += tableCount) * 3) * sizeof(int) + (128 + 2 + charCount + prefixSize) * sizeof(ushort);

                    if (stateCount < 256)
                    {
                        size += tableCount * (chars.Length + 1);
                    }
                    else if (stateCount < 65536)
                    {
                        size     += tableCount * (chars.Length + 1) * sizeof(ushort);
                        tableType = 1;
                    }
                    else
                    {
                        size     += tableCount * (chars.Length + 1) * sizeof(int);
                        tableType = 2;
                    }
                    Data = Unmanaged.Get(size, true, isStaticUnmanaged);
                    *Data.Int = stateCount;                                        //状态数量[int]
                    state                = Data.Byte + sizeof(int);                //状态集合[stateCount*(前缀位置[int]+状态位置[int]+名称索引[int])]
                    charsAscii           = state + (stateCount * 3) * sizeof(int); //ascii字符查找表[128*ushort]
                    charStart            = charsAscii + 128 * sizeof(ushort);
                    *(ushort *)charStart = (ushort)(asciiCount + 1);               //特殊字符起始值[ushort]
                    *(ushort *)(charStart + sizeof(ushort)) = (ushort)charCount;   //特殊字符数量[ushort]
                    charStart += sizeof(ushort) * 2;
                    ushort charIndex = 0;

                    for (start = charFixed, end = charFixed + asciiCount; start != end; ++start)
                    {
                        *(ushort *)(charsAscii + (*start << 1)) = ++charIndex;
                    }
                    charEnd = charStart;
                    if (charCount != 0)
                    {//特殊字符二分查找表[charCount*char]
                        AutoCSer.Memory.CopyNotNull((byte *)start, charStart, charCount << 1);
                        charEnd += charCount << 1;
                    }
                    prefix = charStart + charCount * sizeof(ushort); //前缀集合
                    table  = prefix + prefixSize * sizeof(ushort);   //状态矩阵[tableCount*(chars.Count+1)*[byte/ushort/int]]
                }

                stateCount = 0;
                create(0, names.Length, 0);
            }
            else
            {
                if (names.Length == 0)
                {
                    Data = new Pointer.Size();
                }
                else if (names[0].Key.Length <= 128)
                {
                    Data = Unmanaged.Get(sizeof(int) + sizeof(int) * 3 + 128 * sizeof(ushort) + 2 * sizeof(ushort), false, isStaticUnmanaged);
                    *Data.Int = 1;                                      //状态数量
                    state         = Data.Byte + sizeof(int);
                    *(int *)state = sizeof(int) * 3;                    //前缀位置
                    *(int *)(state + sizeof(int))     = 0;              //状态位置
                    *(int *)(state + sizeof(int) * 2) = names[0].Value; //名称索引
                    prefix = Data.Byte + sizeof(int) * 4;
                    AutoCSer.Extension.StringExtension.SimpleCopyNotNull(names[0].Key, prefix);
                    *(char *)(prefix + (names[0].Key.Length << 1)) = (char)0;
                    *(int *)(Data.Byte + sizeof(int) * 4 + 128 * sizeof(ushort)) = 0;
                }
                else
                {
                    Data = Unmanaged.Get(sizeof(int) + sizeof(int) * 3 + 128 * sizeof(ushort) + 2 * sizeof(ushort) + names[0].Key.Length * sizeof(char) + sizeof(char), true, isStaticUnmanaged);
                    *Data.Int = 1;                                                               //状态数量
                    state         = Data.Byte + sizeof(int);
                    *(int *)state = sizeof(int) * 3 + 128 * sizeof(ushort) + 2 * sizeof(ushort); //前缀位置
                    *(int *)(state + sizeof(int))     = 0;                                       //状态位置
                    *(int *)(state + sizeof(int) * 2) = names[0].Value;                          //名称索引
                    AutoCSer.Extension.StringExtension.SimpleCopyNotNull(names[0].Key, state + *(int *)state);
                }
            }
        }
示例#6
0
 public int GetAttributes(int idx)
 {
     return(Unmanaged.Get(Pointer, idx));
 }
示例#7
0
 public int Get(int idx)
 {
     return(Unmanaged.Get(Pointer, idx));
 }