public void DoSelectBuildingForBuild_True() { var status = new PlayerStatus(1, "Test"); status.ReceiveDoubloons(10); var mainBoardController = new MainBoardController(4); var playerController = new PlayerController(mainBoardController, status); var university = new University(); university.ReceiveColonist(); status.Board.BuildBuilding(university); var result = playerController.DoSelectBuildingToBuild(mainBoardController.Status.Buildings.First().Key, true); Assert.IsTrue(result); }