private void InitializeUniversesList() { AddUniverse(UniverseFactory.StartSolarSystem()); AddUniverse(UniverseFactory.StartJupiterSystem()); AddUniverse(UniverseFactory.StartSquareSystem()); AddUniverse(UniverseFactory.StartRandomSystem(100)); AddUniverse(UniverseFactory.StartCircleSystem(20)); AddUniverse(UniverseFactory.StartMultiCircleSystem(5e11, 2, 20)); AddUniverse(UniverseFactory.StartGalaxySystem(100)); }