示例#1
0
 // Update is called once per frame
 void Update()
 {
     UnityVRPN.getTrackerInfo(server, 0, ref leftPos, ref temp);
     UnityVRPN.getTrackerInfo(server, 1, ref rightPos, ref temp);
     left.localPosition  = leftPos;
     right.localPosition = rightPos;
     UnityVRPN.getButtonInfo(server, 1, buttons);
 }
示例#2
0
 // Update is called once per frame
 void Update()
 {
     UnityVRPN.getAnalogInfo(clientFullAddress, 1, data);
     UnityVRPN.sendAnalogInfo(serverName, serverPort, 1, new float[] { slider.value });
     text.text = "" + data [0];
 }