public ISourceSymbol[] SourceSymbolsFor(IFile file) { var symbolCollector = new UnityScriptSymbolCollector(file); SyntaxTreeFor(file).Accept(symbolCollector); return(symbolCollector.SourceSymbols); }
public ISourceSymbol[] SourceSymbolsFor(IFile file) { var symbolCollector = new UnityScriptSymbolCollector(file); SyntaxTreeFor(file).Accept(symbolCollector); return symbolCollector.SourceSymbols; }