public ISourceSymbol[] SourceSymbolsFor(IFile file)
        {
            var symbolCollector = new UnityScriptSymbolCollector(file);

            SyntaxTreeFor(file).Accept(symbolCollector);
            return(symbolCollector.SourceSymbols);
        }
		public ISourceSymbol[] SourceSymbolsFor(IFile file)
		{
			var symbolCollector = new UnityScriptSymbolCollector(file);
			SyntaxTreeFor(file).Accept(symbolCollector);
			return symbolCollector.SourceSymbols;
		}