public Entity AddUnityObject(UnityEngine.Object newUnityObject) { var component = new UnityObjectComponent(); component.unityObject = newUnityObject; return(AddUnityObject(component)); }
public Entity ReplaceUnityObject(UnityEngine.Object newUnityObject) { UnityObjectComponent component; if (hasUnityObject) { WillRemoveComponent(ComponentIds.UnityObject); component = unityObject; } else { component = new UnityObjectComponent(); } component.unityObject = newUnityObject; return ReplaceComponent(ComponentIds.UnityObject, component); }
public Entity ReplaceUnityObject(UnityEngine.Object newUnityObject) { UnityObjectComponent component; if (hasUnityObject) { WillRemoveComponent(ComponentIds.UnityObject); component = unityObject; } else { component = new UnityObjectComponent(); } component.unityObject = newUnityObject; return(ReplaceComponent(ComponentIds.UnityObject, component)); }
public Entity AddUnityObject(UnityEngine.Object newUnityObject) { var component = new UnityObjectComponent(); component.unityObject = newUnityObject; return AddUnityObject(component); }
public Entity AddUnityObject(UnityObjectComponent component) { return AddComponent(ComponentIds.UnityObject, component); }
public Entity AddUnityObject(UnityObjectComponent component) { return(AddComponent(ComponentIds.UnityObject, component)); }