public UnityWindow3D() { GameObject mascaretO = GameObject.Find ("MascaretApplication"); UnityMascaretApplication uma = (UnityMascaretApplication)mascaretO.GetComponent ("UnityMascaretApplication"); VRApplication mascaret = uma.mascaret; inter = (UnityMascaretInterface)mascaretO.GetComponent ("UnityMascaretInterface"); }
public UnityWindow3D() { GameObject mascaretO = GameObject.Find("MascaretApplication"); UnityMascaretApplication uma = (UnityMascaretApplication)mascaretO.GetComponent("UnityMascaretApplication"); VRApplication mascaret = uma.mascaret; inter = (UnityMascaretInterface)mascaretO.GetComponent("UnityMascaretInterface"); }
public UnityWindow3D() { inter = GameObject.FindObjectOfType <UnityMascaretInterface>(); }