static int _m_GetInstance_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityMMO.NetMsgDispatcher gen_ret = UnityMMO.NetMsgDispatcher.GetInstance( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.NetMsgDispatcher gen_to_be_invoked = (UnityMMO.NetMsgDispatcher)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_OnReceiveMsgFromNet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.NetMsgDispatcher gen_to_be_invoked = (UnityMMO.NetMsgDispatcher)translator.FastGetCSObj(L, 1); { byte[] _bytes = LuaAPI.lua_tobytes(L, 2); gen_to_be_invoked.OnReceiveMsgFromNet(_bytes); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }