int UnityEngineUIScrollRect_m_GraphicUpdateComplete(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.UI.ScrollRect gen_to_be_invoked = (UnityEngine.UI.ScrollRect)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.GraphicUpdateComplete( ); return(0); } }
static int _m_GraphicUpdateComplete(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.ScrollRect __cl_gen_to_be_invoked = (UnityEngine.UI.ScrollRect)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.GraphicUpdateComplete( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }