static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.UI.InputField.LineType o = (UnityEngine.UI.InputField.LineType)arg0; ToLua.Push(L, o); return(1); }
static int get_lineType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.InputField obj = (UnityEngine.UI.InputField)o; UnityEngine.UI.InputField.LineType ret = obj.lineType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index lineType on a nil value")); } }
static int set_lineType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.InputField obj = (UnityEngine.UI.InputField)o; UnityEngine.UI.InputField.LineType arg0 = (UnityEngine.UI.InputField.LineType)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.InputField.LineType)); obj.lineType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index lineType on a nil value")); } }
static void Push(IntPtr L, UnityEngine.UI.InputField.LineType arg) { ToLua.Push(L, arg); }