示例#1
0
    static int IntToEnum(IntPtr L)
    {
        int arg0 = (int)LuaDLL.lua_tonumber(L, 1);

        UnityEngine.UI.GridLayoutGroup.Axis o = (UnityEngine.UI.GridLayoutGroup.Axis)arg0;
        ToLua.Push(L, o);
        return(1);
    }
    static int QPYX_set_startAxis_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.UI.GridLayoutGroup QPYX_obj_YXQP = (UnityEngine.UI.GridLayoutGroup)QPYX_o_YXQP;
            UnityEngine.UI.GridLayoutGroup.Axis QPYX_arg0_YXQP = (UnityEngine.UI.GridLayoutGroup.Axis)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.UI.GridLayoutGroup.Axis));
            QPYX_obj_YXQP.startAxis = QPYX_arg0_YXQP;
            return(0);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index startAxis on a nil value"));
        }
    }
    static int QPYX_get_startAxis_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.UI.GridLayoutGroup QPYX_obj_YXQP = (UnityEngine.UI.GridLayoutGroup)QPYX_o_YXQP;
            UnityEngine.UI.GridLayoutGroup.Axis QPYX_ret_YXQP = QPYX_obj_YXQP.startAxis;
            ToLua.Push(L_YXQP, QPYX_ret_YXQP);
            return(1);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index startAxis on a nil value"));
        }
    }
    static int set_startAxis(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.UI.GridLayoutGroup      obj  = (UnityEngine.UI.GridLayoutGroup)o;
            UnityEngine.UI.GridLayoutGroup.Axis arg0 = (UnityEngine.UI.GridLayoutGroup.Axis)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.GridLayoutGroup.Axis));
            obj.startAxis = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index startAxis on a nil value" : e.Message));
        }
    }
    static int get_startAxis(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.UI.GridLayoutGroup      obj = (UnityEngine.UI.GridLayoutGroup)o;
            UnityEngine.UI.GridLayoutGroup.Axis ret = obj.startAxis;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index startAxis on a nil value" : e.Message));
        }
    }
        static StackObject *set_startAxis_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UI.GridLayoutGroup.Axis value = (UnityEngine.UI.GridLayoutGroup.Axis) typeof(UnityEngine.UI.GridLayoutGroup.Axis).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.UI.GridLayoutGroup instance_of_this_method;
            instance_of_this_method = (UnityEngine.UI.GridLayoutGroup) typeof(UnityEngine.UI.GridLayoutGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.startAxis = value;

            return(__ret);
        }
示例#7
0
 static void Push(IntPtr L, UnityEngine.UI.GridLayoutGroup.Axis arg)
 {
     ToLua.Push(L, arg);
 }