protected void SetAlphaTextureOverride(Texture2D alphaTexture) { if (alphaTexture != m_TextureAlphaOverride) { m_TextureAlphaOverride = new UnityEngine.U2D.Interface.Texture2D(alphaTexture); m_Zoom = -1; } }
protected void SetNewTexture(Texture2D texture) { if (texture != m_Texture) { m_Texture = new UnityEngine.U2D.Interface.Texture2D(texture); m_Zoom = -1; m_TextureAlphaOverride = null; } }