public static int GetChild(System.IntPtr L) { int nargs = LuaAPI.GetTop(L); if (nargs == 2 && LuaAPI.IsObject(L, 1) && LuaAPI.IsNumber(L, 2)) { UnityEngine.Transform arg0 = (UnityEngine.Transform)LuaCallback.ToObject(L, 1); System.Int32 arg1 = (System.Int32)LuaCallback.ToNumber(L, 2); UnityEngine.Transform res = arg0.GetChild(arg1); LuaCallback.PushObject(L, res); return(1); } return(0); }
static StackObject *GetChild_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Transform instance_of_this_method = (UnityEngine.Transform) typeof(UnityEngine.Transform).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetChild(@index); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
public static int GetChild(IntPtr L) { int result = 1; int count = LuaDLL.lua_gettop(L); if (count != 2) { LuaStatic.traceback(L, "count not enough"); LuaDLL.lua_error(L); return(result); } UnityEngine.Transform obj = LuaStatic.GetObj(L, 1) as UnityEngine.Transform; Int32 arg1 = (Int32)(double)(LuaStatic.GetObj(L, 2)); LuaStatic.addGameObject2Lua(L, obj.GetChild(arg1), "Transform"); return(result); }
int UnityEngineTransform_m_GetChild(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Transform gen_ret = gen_to_be_invoked.GetChild(_index); translator.Push(L, gen_ret); return(1); } }
internal override void OnTrigger() { base.OnTrigger(); node = Entity.GetBindPoint(mAttachNode); if (node != null) { int cnt = node.childCount; transforms = new UnityEngine.Transform[cnt]; localPos = new UnityEngine.Vector3[cnt]; localRot = new UnityEngine.Quaternion[cnt]; for (int i = 0; i < cnt; i++) { UnityEngine.Transform t = node.GetChild(i); transforms[i] = t; localPos[i] = t.localPosition; localRot[i] = t.localRotation; } node.DetachChildren(); } }
static int _m_GetChild(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Transform __cl_gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); try { { int index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Transform __cl_gen_ret = __cl_gen_to_be_invoked.GetChild(index); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static StackObject *GetChild_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @index = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Transform instance_of_this_method = (UnityEngine.Transform) typeof(UnityEngine.Transform).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetChild(@index); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }