static int set_durationMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Timeline.TimelineAsset obj = (UnityEngine.Timeline.TimelineAsset)o; UnityEngine.Timeline.TimelineAsset.DurationMode arg0 = (UnityEngine.Timeline.TimelineAsset.DurationMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Timeline.TimelineAsset.DurationMode)); obj.durationMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index durationMode on a nil value")); } }
static int get_durationMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Timeline.TimelineAsset obj = (UnityEngine.Timeline.TimelineAsset)o; UnityEngine.Timeline.TimelineAsset.DurationMode ret = obj.durationMode; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index durationMode on a nil value")); } }