static StackObject *UpdateTile_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 5);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Color32[] @data = (UnityEngine.Color32[]) typeof(UnityEngine.Color32[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.Int32 @miplevel = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Int32 @tileY = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 4);
            System.Int32 @tileX = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 5);
            UnityEngine.SparseTexture instance_of_this_method = (UnityEngine.SparseTexture) typeof(UnityEngine.SparseTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.UpdateTile(@tileX, @tileY, @miplevel, @data);

            return(__ret);
        }
        static int _m_UpdateTile(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1);



                {
                    int _tileX    = LuaAPI.xlua_tointeger(L, 2);
                    int _tileY    = LuaAPI.xlua_tointeger(L, 3);
                    int _miplevel = LuaAPI.xlua_tointeger(L, 4);
                    UnityEngine.Color32[] _data = (UnityEngine.Color32[])translator.GetObject(L, 5, typeof(UnityEngine.Color32[]));

                    gen_to_be_invoked.UpdateTile(_tileX, _tileY, _miplevel, _data);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }