static StackObject *UpdateTile_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Color32[] @data = (UnityEngine.Color32[]) typeof(UnityEngine.Color32[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @miplevel = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @tileY = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 @tileX = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.SparseTexture instance_of_this_method = (UnityEngine.SparseTexture) typeof(UnityEngine.SparseTexture).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.UpdateTile(@tileX, @tileY, @miplevel, @data); return(__ret); }
static int _m_UpdateTile(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SparseTexture gen_to_be_invoked = (UnityEngine.SparseTexture)translator.FastGetCSObj(L, 1); { int _tileX = LuaAPI.xlua_tointeger(L, 2); int _tileY = LuaAPI.xlua_tointeger(L, 3); int _miplevel = LuaAPI.xlua_tointeger(L, 4); UnityEngine.Color32[] _data = (UnityEngine.Color32[])translator.GetObject(L, 5, typeof(UnityEngine.Color32[])); gen_to_be_invoked.UpdateTile(_tileX, _tileY, _miplevel, _data); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }