static int QPYX_get_sortMode_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.ParticleSystemRenderer QPYX_obj_YXQP = (UnityEngine.ParticleSystemRenderer)QPYX_o_YXQP; UnityEngine.ParticleSystemSortMode QPYX_ret_YXQP = QPYX_obj_YXQP.sortMode; ToLua.Push(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index sortMode on a nil value")); } }
static int QPYX_set_sortMode_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.ParticleSystemRenderer QPYX_obj_YXQP = (UnityEngine.ParticleSystemRenderer)QPYX_o_YXQP; UnityEngine.ParticleSystemSortMode QPYX_arg0_YXQP = (UnityEngine.ParticleSystemSortMode)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.ParticleSystemSortMode)); QPYX_obj_YXQP.sortMode = QPYX_arg0_YXQP; return(0); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index sortMode on a nil value")); } }
static int set_sortMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystemRenderer obj = (UnityEngine.ParticleSystemRenderer)o; UnityEngine.ParticleSystemSortMode arg0 = (UnityEngine.ParticleSystemSortMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.ParticleSystemSortMode)); obj.sortMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index sortMode on a nil value")); } }
static int get_sortMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystemRenderer obj = (UnityEngine.ParticleSystemRenderer)o; UnityEngine.ParticleSystemSortMode ret = obj.sortMode; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index sortMode on a nil value")); } }
static StackObject *set_sortMode_15(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ParticleSystemSortMode value = (UnityEngine.ParticleSystemSortMode) typeof(UnityEngine.ParticleSystemSortMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ParticleSystemRenderer instance_of_this_method; instance_of_this_method = (UnityEngine.ParticleSystemRenderer) typeof(UnityEngine.ParticleSystemRenderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.sortMode = value; return(__ret); }