static int _g_get_fadeSpeed(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.LensFlare __cl_gen_to_be_invoked = (UnityEngine.LensFlare)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.fadeSpeed); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_brightness(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.LensFlare __cl_gen_to_be_invoked = (UnityEngine.LensFlare)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.brightness = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_flare(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.LensFlare __cl_gen_to_be_invoked = (UnityEngine.LensFlare)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.flare = (UnityEngine.Flare)translator.GetObject(L, 2, typeof(UnityEngine.Flare)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_color(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LensFlare gen_to_be_invoked = (UnityEngine.LensFlare)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.color = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
public override void ReadFrom(object obj) { base.ReadFrom(obj); if (obj == null) { return; } UnityEngine.LensFlare o = (UnityEngine.LensFlare)obj; flare = o.flare.GetMappedInstanceID(); brightness = o.brightness; fadeSpeed = o.fadeSpeed; color = o.color; }
static StackObject *get_flare_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LensFlare instance_of_this_method = (UnityEngine.LensFlare) typeof(UnityEngine.LensFlare).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.flare; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects) { obj = base.WriteTo(obj, objects); if (obj == null) { return(null); } UnityEngine.LensFlare o = (UnityEngine.LensFlare)obj; o.flare = (UnityEngine.Flare)objects.Get(flare); o.brightness = brightness; o.fadeSpeed = fadeSpeed; o.color = color; return(o); }
static StackObject *get_fadeSpeed_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.LensFlare instance_of_this_method = (UnityEngine.LensFlare) typeof(UnityEngine.LensFlare).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.fadeSpeed; __ret->ObjectType = ObjectTypes.Float; *(float *)&__ret->Value = result_of_this_method; return(__ret + 1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.LensFlare gen_ret = new UnityEngine.LensFlare(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LensFlare constructor!")); }
static StackObject *set_brightness_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float *)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.LensFlare instance_of_this_method = (UnityEngine.LensFlare) typeof(UnityEngine.LensFlare).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.brightness = value; return(__ret); }
static StackObject *set_color_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Color @value = (UnityEngine.Color) typeof(UnityEngine.Color).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.LensFlare instance_of_this_method = (UnityEngine.LensFlare) typeof(UnityEngine.LensFlare).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.color = value; return(__ret); }