static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.ForceMode2D o = (UnityEngine.ForceMode2D)arg0; ToLua.Push(L, o); return(1); }
static void Push(IntPtr L, UnityEngine.ForceMode2D arg) { ToLua.Push(L, arg); }