static int GetTimeUpdateMode(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); UnityEngine.Experimental.Director.DirectorUpdateMode o = obj.GetTimeUpdateMode(); LuaScriptMgr.Push(L, o); return(1); }
static int SetTimeUpdateMode(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); UnityEngine.Experimental.Director.DirectorUpdateMode arg0 = (UnityEngine.Experimental.Director.DirectorUpdateMode)LuaScriptMgr.GetNetObject(L, 2, typeof(UnityEngine.Experimental.Director.DirectorUpdateMode)); obj.SetTimeUpdateMode(arg0); return(0); }
static int GetTimeUpdateMode(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Director.DirectorPlayer)); UnityEngine.Experimental.Director.DirectorUpdateMode o = obj.GetTimeUpdateMode(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetTimeUpdateMode(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Director.DirectorPlayer)); UnityEngine.Experimental.Director.DirectorUpdateMode arg0 = (UnityEngine.Experimental.Director.DirectorUpdateMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Director.DirectorUpdateMode)); obj.SetTimeUpdateMode(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }